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I've been thinking about something lately... a mod which would be votable and it would do one thing - reduce player's weapon switch time (combing).


1st player 50 ping
2nd player 150 ping - by some calculation by the game, this player will have the switch time reduced to the 50 ping player..

hm? Smile

It doesn't work that way.
The high ping player's actions still happen as normal, but in the past from their view (including prediction calculations). Giving them a shorter delay wouldn't help their perceived view of the attack, it would only mess with their timing.
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