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I've been thinking about something lately... a mod which would be votable and it would do one thing - reduce player's weapon switch time (combing).


1st player 50 ping
2nd player 150 ping - by some calculation by the game, this player will have the switch time reduced to the 50 ping player..

hm? Smile
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I'm a sociopath.

It doesn't work that way.
The high ping player's actions still happen as normal, but in the past from their view (including prediction calculations). Giving them a shorter delay wouldn't help their perceived view of the attack, it would only mess with their timing.
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