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[NEED HELP] Custom Announcer

#1
Hi, I've been wanting to make a custom announcer for awhile and I have all the sounds, how do I put it together as a pk3 so I can give it to others and use it?
minstanex erebus Angel
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#2
A pk3 archive is nothing else than a "renamed" zip archive. Info about the PK3 file format

In the pk3 archive your voicelines need to be placed under sound/announcer/<NAME_OF_YOUR_ANNOUNCERPACK>/

After this you simply put the pk3 file into your Xonotic data folder.

You can than use it ingame by setting cl_announcer "<NAME_OF_YOUR_ANNOUNCERPACK>"
[Image: 30412.jpg]
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#3
(01-02-2019, 04:48 PM)Zilor Wrote: A pk3 archive is nothing else than a "renamed" zip archive. Info about the PK3 file format

In the pk3 archive your voicelines need to be placed under sound/announcer/<NAME_OF_YOUR_ANNOUNCERPACK>/

After this you simply put the pk3 file into your Xonotic data folder.

You can than use it ingame by setting cl_announcer "<NAME_OF_YOUR_ANNOUNCERPACK>"
I know how to make a pk3 I just don't know how to layout the pk3 I didn't know about the cl_announcer, how do I make an announcer pack? what should the pk3 look like? I'll try my best but please help!
minstanex erebus Angel
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#4
Your file structure should look like this:
zzz-announcer-<ANNOUNCER_NAME>.pk3
└sound
⠀└announcer
⠀⠀└<ANNOUNCER_NAME>
⠀⠀⠀├1.ogg
⠀⠀⠀├1fragleft.ogg
⠀⠀⠀├1minuteremains.ogg
⠀⠀⠀├ …
⠀⠀⠀└ yourflagreturned.ogg

When still in doubt: Have a look how Mario packed his eSpeak announcer.
[Image: 30412.jpg]
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#5
(01-03-2019, 05:37 AM)Zilor Wrote: Your file structure should look like this:
zzz-announcer-<ANNOUNCER_NAME>.pk3
└sound
⠀└announcer
⠀⠀└<ANNOUNCER_NAME>
⠀⠀⠀├1.ogg
⠀⠀⠀├1fragleft.ogg
⠀⠀⠀├1minuteremains.ogg
⠀⠀⠀├ …
⠀⠀⠀└ yourflagreturned.ogg

When still in doubt: Have a look how Mario packed his eSpeak announcer.

Ok thanks! I'll try it today and let you know how it goes!
minstanex erebus Angel
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