Nice idea, Mario! Fun!
Looks promising, Proraide. Great brushwork as for the first maps!
Here is my recent map I have been working on slowly in my leisure time. Textures and models are custom or default with one expection (metal trim) that is from cgtextures. I will replace it with custom shader as soon as I find time to do so. Think of the following screenshots as a concept rather then fully finished map. Unfortunately progress is slow for I have exams at university but I felt like posting these images in here so you can see what I'm working on right now.
The concept is simple: Crystalic environment with rock caves some glass on the floor to add some terror. DM/Duel(??), lots of vertical action (similar idea to SilentSiege), Usuall pickups - 1 mega health, 1 mega armor, some shards..., rain and grim atmpsphere, main colors: Green, blue (a bit of gold in the corridors). I would love to see freeztag matches going on this map after (if) I release it. Currently map has over 1300 brushes and the performance might be an issue for weak computers while running the game on ''insane''.
Stay tuned.
Looks promising, Proraide. Great brushwork as for the first maps!
Here is my recent map I have been working on slowly in my leisure time. Textures and models are custom or default with one expection (metal trim) that is from cgtextures. I will replace it with custom shader as soon as I find time to do so. Think of the following screenshots as a concept rather then fully finished map. Unfortunately progress is slow for I have exams at university but I felt like posting these images in here so you can see what I'm working on right now.
The concept is simple: Crystalic environment with rock caves some glass on the floor to add some terror. DM/Duel(??), lots of vertical action (similar idea to SilentSiege), Usuall pickups - 1 mega health, 1 mega armor, some shards..., rain and grim atmpsphere, main colors: Green, blue (a bit of gold in the corridors). I would love to see freeztag matches going on this map after (if) I release it. Currently map has over 1300 brushes and the performance might be an issue for weak computers while running the game on ''insane''.
Stay tuned.
My maps:
ErbiumlCrystalCave|Distortion|SilentSiege |Catharsis|Spatium|Imprisoned|Cubes|SpiderCtf
My portfolio: conradjustin.com
ErbiumlCrystalCave|Distortion|SilentSiege |Catharsis|Spatium|Imprisoned|Cubes|SpiderCtf
My portfolio: conradjustin.com