04-04-2015, 06:30 PM
Nokko: +1 for working with Inkscape! The wings on the last one could go higher (like phoenix rises them), bottom lower (like angle or devils wings)
I will try to go very low poly (not much triangles to render) and easy on the textures and lightmaps. I learned the lesson from Quake competition and I simply put more care in performance now. Check those fresh screenies (I enabled showtris so you can see how simple geometry is) I just want you guys know what kind of style the map is in. I am thinking about plants... Mabye that would be overkill? All models, textures are done by my or are Xonotic!
I will try to go very low poly (not much triangles to render) and easy on the textures and lightmaps. I learned the lesson from Quake competition and I simply put more care in performance now. Check those fresh screenies (I enabled showtris so you can see how simple geometry is) I just want you guys know what kind of style the map is in. I am thinking about plants... Mabye that would be overkill? All models, textures are done by my or are Xonotic!
My maps:
ErbiumlCrystalCave|Distortion|SilentSiege |Catharsis|Spatium|Imprisoned|Cubes|SpiderCtf
My portfolio: conradjustin.com
ErbiumlCrystalCave|Distortion|SilentSiege |Catharsis|Spatium|Imprisoned|Cubes|SpiderCtf
My portfolio: conradjustin.com