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Vore Tournament (game forked from Nexuiz)

(01-03-2014, 01:36 PM)Halogene Wrote: Well said. I think life requires weirdness for the sake of diversity - imho without weirdness life would be bland and boring instead of colorful and interesting. As long as no one gets hurt in the process, I see no reason why to object to weirdness.

If you get sick by images of shaved foxes with tits attached to them expressing the desire to eat other foxes, but at the same time you don't get sick by images of humans getting shot, tortured, raped, torn apart and/or bleeding to death (something you see in estimated 60 % of movies), then I'd be interested in the argumentation chain you might be able to bring up for justifying your objection to the cannibal foxes with tits.

Well said also. Anyway, my point was primarily this, as a random example: If someone makes a CGI film of themselves getting shot by robots, people will say "Wow, this is really cool and the guy did an awesome job, I wish there were more animators like this". But if someone makes a film about themselves getting eaten by an anthropomorphic fox, people will say "OMG, this guy must be mentally ill... he probably faps all day in a basement and will become a murderer or rapist later, he should die".

Personally, I see little difference between the two themes as any others... with the exception the vore thing is usually considered of sexual nature. Yet on one side, people just notice you created something and focus on what they liked or disliked about it, while in the second case they conclude there must be something dark and sick behind its creation and obsess entirely over that. To go even further, there are people who make extreme horror movies as well as (god forbid) porn stars, who are never considered weird in the slightest. This is something I've yet to fully comprehend really Undecided
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Messages In This Thread
RE: Vore Tournament (game forked from Nexuiz) - by MirceaKitsune - 01-03-2014, 02:03 PM
Hands and bulges - by MirceaKitsune - 03-13-2017, 08:20 AM
Vehicle & Graphics update - by MirceaKitsune - 05-03-2017, 09:22 AM

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