Create an account


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Rotating Skybox Idea

#1
Hey there,
i want to ask if we can try to do in Xonotic an rotating skybox like in Unreal Tournament 99

Example:
http://www.youtube.com/watch?v=WfU5Tk9kusM

Its an video of Facing Worlds, and there u can see really good how the sky rotates.

I want to ask this coz then it will feel like u really play in space.

Hope i get an answer soon!!

Asgar
Reply

#2
It's an awesome idea, but from experience, it makes playing the game much harder. In Shattered Horizon it messes up your ability to snipe accurately. It would be interesting though.
Reply

#3
It can probably be cvared easily.

If it can be implemented, that is.
(07-18-2010, 10:59 AM)Flying Steel Wrote: How could anyone with ADHD tell its a high damage weapon if it wasn't a gigantic metal cock fucking the map whenever a player gets within 3 meters of a wall?

[Image: di-712770583645.png]
Reply

#4
It can't. At least not without major engine hacks.
Won't happen for now.
[Image: 561.png]
"One should strive to achieve; not sit in bitter regret."
Reply

#5
can models be func_rotating?
A big sphere with a skydome texture on the inside of it.
they cant can they, pfff.
Feels like i just lost the game.
Pff,
ow again , crap.
MAn.
No more please
argh...
get `OUT!
nomnomnomnonmonm:
"the best trolls are indistinguishable from idiots"
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  [Idea] “Knockout” gametype NaitLee 3 2,127 10-09-2022, 03:45 PM
Last Post: BuddyFriendGuy
  [NEED HELP] Terrable Idea for Randomized Maps deaf_fish 5 4,325 01-17-2020, 12:27 PM
Last Post: Freddy

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-