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[SOLVED] Sound doesn't work

#1
Hey, my sound doesn't work, neither in latest autobuild(check the posts' date) or 0.6. The sound works in mplayer, another SDL application(ioquake3) and in my web browser(firefox) but not in Xonotic. I've tried both GLX and SDL. Doing "developer 1" and then "soundinfo" in console gives this:
Code:
]soundinfo
    2 speakers
24000 frames
   16 samplebits
48000 speed
  516 total_channels

Any ideas what the problem might be?
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#2
What is your OS? What changed since the last time sound worked for you?
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#3
(02-07-2013, 02:58 PM)Mr. Bougo Wrote: What is your OS? What changed since the last time sound worked for you?

If you have pulseaudio on your system, check if the sound is routed to the correct device (with pavucontrol). With ALSA or something else, I don't know how Xonotic decided which device to use.

Also, try standard procedure and start with a clean data directory (by renaming the old one), maybe something is messed up in the config. Smile
[Image: 9216.png] Web: YouTubeSoundCloudFlickrzykure.de[unconnected]
IRC: #uc.xonotic #xonotic #xonotic.de #xonotic.pickup
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#4
(02-07-2013, 02:58 PM)Mr. Bougo Wrote: What is your OS? What changed since the last time sound worked for you?

Oh, sorry for not including in first post. GNU/Linux(CRUX 3.0) with just alsa, no pulseaudio installed or jack.

(02-07-2013, 04:58 PM)zykure Wrote: If you have pulseaudio on your system, check if the sound is routed to the correct device (with pavucontrol). With ALSA or something else, I don't know how Xonotic decided which device to use.

Also, try standard procedure and start with a clean data directory (by renaming the old one), maybe something is messed up in the config. Smile

Well, I'll try cleaning the user directory, although this was a fresh install.

Thanks for the quick feedback guys!
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#5
Can you include a full Xonotic startup log? This includes the sound system initialization messages, that might contain some info.
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#6
(02-08-2013, 04:14 AM)Mr. Bougo Wrote: Can you include a full Xonotic startup log? This includes the sound system initialization messages, that might contain some info.

Sure, here it is:
Code:
Game is Xonotic using base gamedir data
Xonotic Linux 01:07:59 Jan 11 2013 - release
Current nice level is below the soft limit - cannot use niceness
Skeletal animation uses SSE code path
DPSOFTRAST available (SSE2 instructions detected)
Failed to init SDL joystick subsystem:
execing quake.rc
execing default.cfg
execing defaultXonotic.cfg
execing sRGB-disable.cfg
menu: program is not loaded
execing weapons.cfg
execing cdtracks.cfg
execing mutator_new_toys.cfg
execing balanceXonotic.cfg
execing effects-normal.cfg
execing physicsX.cfg
execing turrets.cfg
execing unit_machinegun.cfg
execing unit_hk.cfg
execing unit_hellion.cfg
execing unit_mlrs.cfg
execing unit_flac.cfg
execing unit_fusreac.cfg
execing unit_plasma.cfg
execing unit_plasma2.cfg
execing unit_tesla.cfg
execing unit_phaser.cfg
execing unit_walker.cfg
execing unit_ewheel.cfg
execing vehicles.cfg
execing vehicle_racer.cfg
execing vehicle_raptor.cfg
execing vehicle_spiderbot.cfg
execing vehicle_bumblebee.cfg
execing crosshairs.cfg
execing gamemodes.cfg
execing ctfscoring-samual.cfg
execing commands.cfg
execing _hud_common.cfg
execing _hud_descriptions.cfg
execing hud_luminos.cfg
execing config.cfg
"maxplayers" set to "16"
execing data/campaign.cfg
execing config_update.cfg
execing font-xolonium.cfg
Warning: Could not expand $scr_centersize
Warning: Could not expand $scr_centersize
client: program is not loaded
execing autoexec/empty.cfg
execing autoexec.cfg
Loaded public key key_0.d0pk (fingerprint: Xon//KssdlzGkFKdnnN4sgg8H+koTbBn5JTi37BAW1Q=)
Loaded private ID key_0.d0si for key_0.d0pk (public key fingerprint: Xb/b4xvhjNgZus+BMtg8mAV7IsWxSFunshUeAZPybYA=)
NOTE: this ID has not yet been signed!
Only need a signature for an existing key...
Signature generation in progress...
Client using an automatically assigned port
Client opened a socket on address 0.0.0.0:0
Client opened a socket on address [0:0:0:0:0:0:0:0]:0
Linked against SDL version 1.2.14
Using SDL library version 1.2.15
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 650/PCIe/SSE2
GL_VERSION: 4.3.0 NVIDIA 310.32
GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_alpha_test GL_NV_bindless_texture GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_compressed_paletted_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_point_size_array GL_OES_point_sprite GL_OES_rgb8_rgba8 GL_OES_read_format GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
SDL_EXTENSIONS:
checking for glbase...  enabled
checking for OpenGL 2.0 core features...  enabled
Checking OpenGL extensions...
checking for glshaders130...  enabled
Using GLSL 1.30
checking for GL_AMD_texture_texture4...  not detected
checking for GL_ARB_depth_texture...  enabled
checking for GL_ARB_draw_buffers...  enabled
checking for GL_ARB_multitexture...  enabled
checking for GL_ARB_occlusion_query...  enabled
checking for GL_ARB_shadow...  enabled
checking for GL_ARB_texture_compression...  enabled
checking for GL_ARB_texture_cube_map...  enabled
checking for GL_ARB_texture_env_combine...  enabled
checking for GL_ARB_texture_gather...  enabled
checking for GL_ARB_texture_non_power_of_two...  enabled
checking for GL_ARB_vertex_buffer_object...  enabled
checking for separatestencil...  enabled
checking for GL_EXT_blend_minmax...  enabled
checking for GL_EXT_blend_subtract...  enabled
checking for drawrangeelements...  enabled
checking for GL_ARB_framebuffer_object...  enabled
checking for GL_EXT_packed_depth_stencil...  enabled
checking for GL_EXT_stencil_two_side...  enabled
checking for GL_EXT_texture3D...  enabled
checking for GL_EXT_texture_compression_s3tc...  enabled
checking for GL_EXT_texture_edge_clamp...  enabled
checking for GL_EXT_texture_filter_anisotropic...  enabled
checking for GL_EXT_texture_sRGB...  enabled
checking for GL_ARB_multisample...  enabled
Using GL2.0 rendering path - 4 texture matrix, 16 texture images, 8 texcoords, shadowmapping supported
vid.support.arb_multisample 1
vid.support.gl20shaders 1

QuakeC extensions for server and client: BX_WAL_SUPPORT DP_BUTTONCHAT DP_BUTTONUSE DP_CL_LOADSKY DP_CON_ALIASPARAMETERS DP_CON_BESTWEAPON DP_CON_EXPANDCVAR DP_CON_SET DP_CON_SETA DP_CON_STARTMAP DP_CRYPTO DP_CSQC_BINDMAPS DP_CSQC_ENTITYWORLDOBJECT DP_CSQC_ENTITYMODELLIGHT DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET DP_CSQC_MAINVIEW DP_CSQC_MINFPS_QUALITY DP_CSQC_MULTIFRAME_INTERPOLATION DP_CSQC_BOXPARTICLES DP_CSQC_SPAWNPARTICLE DP_CSQC_QUERYRENDERENTITY DP_CSQC_ROTATEMOVES DP_CSQC_SETPAUSE DP_CSQC_V_CALCREFDEF_WIP1 DP_CSQC_V_CALCREFDEF_WIP2 DP_EF_ADDITIVE DP_EF_BLUE DP_EF_DOUBLESIDED DP_EF_DYNAMICMODELLIGHT DP_EF_FLAME DP_EF_FULLBRIGHT DP_EF_NODEPTHTEST DP_EF_NODRAW DP_EF_NOGUNBOB DP_EF_NOSELFSHADOW DP_EF_NOSHADOW DP_EF_RED DP_EF_RESTARTANIM_BIT DP_EF_STARDUST DP_EF_TELEPORT_BIT DP_ENT_ALPHA DP_ENT_COLORMOD DP_ENT_CUSTOMCOLORMAP DP_ENT_EXTERIORMODELTOCLIENT DP_ENT_GLOW DP_ENT_GLOWMOD DP_ENT_LOWPRECISION DP_ENT_SCALE DP_ENT_TRAILEFFECTNUM DP_ENT_VIEWMODEL DP_GFX_EXTERNALTEXTURES DP_GFX_EXTERNALTEXTURES_PERMAP DP_GFX_FOG DP_GFX_MODEL_INTERPOLATION DP_GFX_QUAKE3MODELTAGS DP_GFX_SKINFILES DP_GFX_SKYBOX DP_GFX_FONTS DP_GFX_FONTS_FREETYPE DP_UTF8 DP_FONT_VARIABLEWIDTH DP_HALFLIFE_MAP DP_HALFLIFE_MAP_CVAR DP_HALFLIFE_SPRITE DP_INPUTBUTTONS DP_LIGHTSTYLE_STATICVALUE DP_LITSPRITES DP_LITSUPPORT DP_MONSTERWALK DP_MOVETYPEBOUNCEMISSILE DP_MOVETYPEFLYWORLDONLY DP_MOVETYPEFOLLOW DP_NULL_MODEL DP_QC_ASINACOSATANATAN2TAN DP_QC_AUTOCVARS DP_QC_CHANGEPITCH DP_QC_CMD DP_QC_COPYENTITY DP_QC_CRC16 DP_QC_CVAR_DEFSTRING DP_QC_CVAR_DESCRIPTION DP_QC_CVAR_STRING DP_QC_CVAR_TYPE DP_QC_DIGEST DP_QC_DIGEST_SHA256 DP_QC_EDICT_NUM DP_QC_ENTITYDATA DP_QC_ENTITYSTRING DP_QC_ETOS DP_QC_EXTRESPONSEPACKET DP_QC_FINDCHAIN DP_QC_FINDCHAINFLAGS DP_QC_FINDCHAINFLOAT DP_QC_FINDCHAIN_TOFIELD DP_QC_FINDFLAGS DP_QC_FINDFLOAT DP_QC_FS_SEARCH DP_QC_GETLIGHT DP_QC_GETSURFACE DP_QC_GETSURFACETRIANGLE DP_QC_GETSURFACEPOINTATTRIBUTE DP_QC_GETTAGINFO DP_QC_GETTAGINFO_BONEPROPERTIES DP_QC_GETTIME DP_QC_GETTIME_CDTRACK DP_QC_I18N DP_QC_LOG DP_QC_MINMAXBOUND DP_QC_MULTIPLETEMPSTRINGS DP_QC_NUM_FOR_EDICT DP_QC_RANDOMVEC DP_QC_SINCOSSQRTPOW DP_QC_SPRINTF DP_QC_STRFTIME DP_QC_STRINGBUFFERS DP_QC_STRINGBUFFERS_CVARLIST DP_QC_STRINGBUFFERS_EXT_WIP DP_QC_STRINGCOLORFUNCTIONS DP_QC_STRING_CASE_FUNCTIONS DP_QC_STRREPLACE DP_QC_TOKENIZEBYSEPARATOR DP_QC_TOKENIZE_CONSOLE DP_QC_TRACEBOX DP_QC_TRACETOSS DP_QC_TRACE_MOVETYPE_HITMODEL DP_QC_TRACE_MOVETYPE_WORLDONLY DP_QC_UNLIMITEDTEMPSTRINGS DP_QC_URI_ESCAPE DP_QC_URI_GET DP_QC_URI_POST DP_QC_VECTOANGLES_WITH_ROLL DP_QC_VECTORVECTORS DP_QC_WHICHPACK DP_QUAKE2_MODEL DP_QUAKE2_SPRITE DP_QUAKE3_MAP DP_QUAKE3_MODEL DP_REGISTERCVAR DP_SKELETONOBJECTS DP_SND_DIRECTIONLESSATTNNONE DP_SND_FAKETRACKS DP_SND_SOUND7_WIP1 DP_SND_SOUND7_WIP2 DP_SND_OGGVORBIS DP_SND_SETPARAMS DP_SND_STEREOWAV DP_SND_GETSOUNDTIME DP_VIDEO_DPV DP_VIDEO_SUBTITLES DP_SOLIDCORPSE DP_SPRITE32 DP_SV_BOTCLIENT DP_SV_BOUNCEFACTOR DP_SV_CLIENTCAMERA DP_SV_CLIENTCOLORS DP_SV_CLIENTNAME DP_SV_CMD DP_SV_CUSTOMIZEENTITYFORCLIENT DP_SV_DISCARDABLEDEMO DP_SV_DRAWONLYTOCLIENT DP_SV_DROPCLIENT DP_SV_EFFECT DP_SV_ENTITYCONTENTSTRANSITION DP_SV_MODELFLAGS_AS_EFFECTS DP_SV_MOVETYPESTEP_LANDEVENT DP_SV_NETADDRESS DP_SV_NODRAWTOCLIENT DP_SV_ONENTITYNOSPAWNFUNCTION DP_SV_ONENTITYPREPOSTSPAWNFUNCTION DP_SV_PING DP_SV_PING_PACKETLOSS DP_SV_PLAYERPHYSICS DP_PHYSICS_ODE DP_SV_POINTPARTICLES DP_SV_POINTSOUND DP_SV_PRECACHEANYTIME DP_SV_PRINT DP_SV_PUNCHVECTOR DP_SV_QCSTATUS DP_SV_ROTATINGBMODEL DP_SV_SETCOLOR DP_SV_SHUTDOWN DP_SV_SLOWMO DP_SV_SPAWNFUNC_PREFIX DP_SV_WRITEPICTURE DP_SV_WRITEUNTERMINATEDSTRING DP_TE_BLOOD DP_TE_BLOODSHOWER DP_TE_CUSTOMFLASH DP_TE_EXPLOSIONRGB DP_TE_FLAMEJET DP_TE_PARTICLECUBE DP_TE_PARTICLERAIN DP_TE_PARTICLESNOW DP_TE_PLASMABURN DP_TE_QUADEFFECTS1 DP_TE_SMALLFLASH DP_TE_SPARK DP_TE_STANDARDEFFECTBUILTINS DP_TRACE_HITCONTENTSMASK_SURFACEINFO DP_VIEWZOOM EXT_BITSHIFT FRIK_FILE FTE_CSQC_SKELETONOBJECTS FTE_QC_CHECKPVS FTE_STRINGS KRIMZON_SV_PARSECLIENTCOMMAND NEH_CMD_PLAY2 NEH_RESTOREGAME NEXUIZ_PLAYERMODEL NXQ_GFX_LETTERBOX PRYDON_CLIENTCURSOR TENEBRAE_GFX_DLIGHTS TW_SV_STEPCONTROL ZQ_PAUSE
QuakeC extensions for menu: BX_WAL_SUPPORT DP_CINEMATIC_DPV DP_CSQC_BINDMAPS DP_CRYPTO DP_GFX_FONTS DP_GFX_FONTS_FREETYPE DP_UTF8 DP_FONT_VARIABLEWIDTH DP_MENU_EXTRESPONSEPACKET DP_QC_ASINACOSATANATAN2TAN DP_QC_AUTOCVARS DP_QC_CMD DP_QC_CRC16 DP_QC_CVAR_TYPE DP_QC_CVAR_DESCRIPTION DP_QC_DIGEST DP_QC_DIGEST_SHA256 DP_QC_FINDCHAIN_TOFIELD DP_QC_I18N DP_QC_LOG DP_QC_RENDER_SCENE DP_QC_SPRINTF DP_QC_STRFTIME DP_QC_STRINGBUFFERS DP_QC_STRINGBUFFERS_CVARLIST DP_QC_STRINGBUFFERS_EXT_WIP DP_QC_STRINGCOLORFUNCTIONS DP_QC_STRING_CASE_FUNCTIONS DP_QC_STRREPLACE DP_QC_TOKENIZEBYSEPARATOR DP_QC_TOKENIZE_CONSOLE DP_QC_UNLIMITEDTEMPSTRINGS DP_QC_URI_ESCAPE DP_QC_URI_GET DP_QC_URI_POST DP_QC_WHICHPACK FTE_STRINGS
NOTE: requested 1x AA, got 0x AA
Video Mode: window 1920x1080x32x0.00hz
Couldn't load gfx/palette.lmp, falling back on internal palette
OpenGL backend started.
Trying to load library... "libpng15.so.15" - loaded.
Trying to load library... "libpng15.so.15" - loaded.
Trying to load library... "libfreetype.so.6" - loaded.
Failed to load font-file for 'gfx/conchars', it will not support as many characters.
Loading font fonts/unifont-5.1.20080907.ttf face 0...
Using size: 13.000000 for requested size 14.000000
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Loading font fonts/xolonium-regular.otf face 0...
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Failed to load font-file for 'gfx/font_menu', it will not support as many characters.
Loading font fonts/xolonium-regular.otf face 0...
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Using size: 14.000000 for requested size 17.000000
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Loading font fonts/unifont-5.1.20080907.ttf face 0...
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Loading font fonts/xolonium-bold.otf face 0...
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Using size: 21.000000 for requested size 25.000000
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Using size: 30.000000 for requested size 36.000000
Using size: 36.000000 for requested size 43.000000
Using size: 41.000000 for requested size 50.000000
Using size: 48.000000 for requested size 58.000000
Using size: 17.000000 for requested size 20.000000
Loading font fonts/xolonium-bold.otf face 0...
Loading font fonts/unifont-5.1.20080907.ttf face 0...
Using size: 19.000000 for requested size 23.000000
Using size: 24.000000 for requested size 29.000000
Failed to load font-file for 'gfx/font_user4', it will not support as many characters.
Failed to load font-file for 'gfx/font_user5', it will not support as many characters.
Failed to load font-file for 'gfx/font_user6', it will not support as many characters.
Failed to load font-file for 'gfx/font_user7', it will not support as many characters.
GLSL shader glsl/default.glsl generic diffuse viewtint colormapping compiled (1 textures).
S_Startup: initializing sound output format: 48000Hz, 16 bit, 2 channels...
SndSys_Init: using the SDL module
Wanted audio Specification:
    Channels  : 2
    Format    : 0x8010
    Frequency : 48000
    Samples   : 2048
Obtained audio specification:
    Channels  : 2
    Format    : 0x8010
    Frequency : 48000
    Samples   : 2048
Sound format: 48000Hz, 2 channels, 16 bits per sample
CDAudio_Init: No CD in player.
Can't get initial CD volume
CD Audio Initialized
GLSL shader glsl/default.glsl generic diffuse viewtint colormapping compiled (1 textures).
menu programs occupy 806K.
PRVM_LoadProgs: no cvar for autocvar global autocvar_menu_watermark in menu, creating...
PRVM_SetTempString: enlarging tempstrings buffer (0KB -> 64KB)
MQC Build information: xonotic-v0.6.0-715-g52e76c4
========Initialized=========
Host_Mingled: time stepped forward (went from 0.000000 to 1360333131.660242, difference 1360333131.660242)
Downloading http://ca.xonotic.org/?ca=0&key=ZDBpcYQAAACCAQEBJxhEXAjqY0F4wvm5dOgiGDkMsxtVihQLsIz3mS3XY2bT0RYR+hgIJbJ50BV/Md8AGwpONNqe9K3JrJDxyLBrvGKD9anvKdWPDM6gV11JqjuYBBjjIXX5Ki8pVpaUFf+2J2ZiXOvzSYDjwxEZ7p0AZxDkFcwaT+mzmxkGNEqkbTw= -> memory
PRVM_SetTempString: enlarging tempstrings buffer (64KB -> 128KB)
PRVM_SetTempString: enlarging tempstrings buffer (128KB -> 256KB)
PRVM_SetTempString: enlarging tempstrings buffer (256KB -> 512KB)
WARNING: no tooltip set for XonoticFirstRunDialog/Save settings
WARNING: no tooltip set for XonoticFirstRunDialog
WARNING: no tooltip set for XonoticHUDExitDialog/Exit setup
WARNING: no tooltip set for XonoticHUDExitDialog
WARNING: no tooltip set for XonoticHUDNotificationDialog
WARNING: no tooltip set for XonoticHUDAmmoDialog
WARNING: no tooltip set for XonoticHUDHealthArmorDialog
WARNING: no tooltip set for XonoticHUDChatDialog
WARNING: no tooltip set for XonoticHUDModIconsDialog
WARNING: no tooltip set for XonoticHUDPowerupsDialog
WARNING: no tooltip set for XonoticHUDPressedKeysDialog
WARNING: no tooltip set for XonoticHUDRaceTimerDialog
WARNING: no tooltip set for XonoticHUDRadarDialog
WARNING: no tooltip set for XonoticHUDScoreDialog
WARNING: no tooltip set for XonoticHUDTimerDialog
WARNING: no tooltip set for XonoticHUDVoteDialog
WARNING: no tooltip set for XonoticHUDWeaponsDialog
WARNING: no tooltip set for XonoticHUDEngineInfoDialog
WARNING: no tooltip set for XonoticHUDInfoMessagesDialog
WARNING: no tooltip set for XonoticHUDPhysicsDialog
WARNING: no tooltip set for hud_panel_centerprint_fadetime
WARNING: no tooltip set for XonoticHUDCenterprintDialog
WARNING: no tooltip set for XonoticUserbindEditDialog/Save
WARNING: no tooltip set for XonoticUserbindEditDialog/Cancel
WARNING: no tooltip set for XonoticCvarsDialog/Clear
WARNING: no tooltip set for XonoticCvarsDialog/
WARNING: no tooltip set for XonoticCvarsDialog/OK
WARNING: no tooltip set for XonoticWinnerDialog/OK
WARNING: no tooltip set for XonoticServerInfoDialog/Close
WARNING: no tooltip set for XonoticServerInfoDialog/Join!
WARNING: no tooltip set for XonoticMapInfoDialog/Close
WARNING: no tooltip set for XonoticMapInfoDialog/Play
WARNING: no tooltip set for g_tdm_teams_override g_domination_teams_override g_keyhunt_teams_override
WARNING: no tooltip set for XonoticAdvancedDialog/OK
WARNING: no tooltip set for XonoticAdvancedDialog
WARNING: no tooltip set for XonoticMutatorsDialog/OK
WARNING: no tooltip set for crosshair_dot
WARNING: no tooltip set for crosshair_dot_size
WARNING: no tooltip set for crosshair_dot_alpha
WARNING: no tooltip set for crosshair_dot_color
WARNING: no tooltip set for crosshair_hitindication
WARNING: no tooltip set for crosshair_pickup
WARNING: no tooltip set for XonoticCrosshairDialog/OK
WARNING: no tooltip set for XonoticCrosshairDialog
WARNING: no tooltip set for XonoticHUDDialog/Enter HUD editor
WARNING: no tooltip set for XonoticHUDDialog/OK
WARNING: no tooltip set for XonoticHUDDialog
WARNING: no tooltip set for XonoticHUDConfirmDialog/Yes
WARNING: no tooltip set for XonoticHUDConfirmDialog/No
WARNING: no tooltip set for XonoticHUDConfirmDialog
WARNING: no tooltip set for XonoticModelDialog/OK
WARNING: no tooltip set for XonoticModelDialog
WARNING: no tooltip set for XonoticViewDialog/OK
WARNING: no tooltip set for XonoticViewDialog
WARNING: no tooltip set for XonoticWeaponsDialog/Up
WARNING: no tooltip set for XonoticWeaponsDialog/Down
WARNING: no tooltip set for XonoticWeaponsDialog/OK
WARNING: no tooltip set for menu_sandbox_spawn_model
WARNING: no tooltip set for XonoticSandboxToolsDialog/Spawn
WARNING: no tooltip set for XonoticSandboxToolsDialog/Remove *
WARNING: no tooltip set for XonoticSandboxToolsDialog/Copy *
WARNING: no tooltip set for XonoticSandboxToolsDialog/Paste
WARNING: no tooltip set for menu_sandbox_attach_bone
WARNING: no tooltip set for XonoticSandboxToolsDialog/Set * as child
WARNING: no tooltip set for XonoticSandboxToolsDialog/Attach to *
WARNING: no tooltip set for XonoticSandboxToolsDialog/Detach from *
WARNING: no tooltip set for XonoticSandboxToolsDialog/Set skin:
WARNING: no tooltip set for menu_sandbox_edit_skin
WARNING: no tooltip set for XonoticSandboxToolsDialog/Set alpha:
WARNING: no tooltip set for menu_sandbox_edit_alpha
WARNING: no tooltip set for XonoticSandboxToolsDialog/Set color main:
WARNING: no tooltip set for menu_sandbox_edit_color_main
WARNING: no tooltip set for XonoticSandboxToolsDialog/Set color glow:
WARNING: no tooltip set for menu_sandbox_edit_color_glow
WARNING: no tooltip set for XonoticSandboxToolsDialog/Set frame:
WARNING: no tooltip set for menu_sandbox_edit_frame
WARNING: no tooltip set for XonoticSandboxToolsDialog/Set material:
WARNING: no tooltip set for menu_sandbox_edit_material
WARNING: no tooltip set for XonoticSandboxToolsDialog/Set solidity:
WARNING: no tooltip set for menu_sandbox_edit_solidity
WARNING: no tooltip set for menu_sandbox_edit_solidity
WARNING: no tooltip set for XonoticSandboxToolsDialog/Set physics:
WARNING: no tooltip set for menu_sandbox_edit_physics
WARNING: no tooltip set for menu_sandbox_edit_physics
WARNING: no tooltip set for menu_sandbox_edit_physics
WARNING: no tooltip set for XonoticSandboxToolsDialog/Set scale:
WARNING: no tooltip set for menu_sandbox_edit_scale
WARNING: no tooltip set for XonoticSandboxToolsDialog/Set force:
WARNING: no tooltip set for menu_sandbox_edit_force
WARNING: no tooltip set for XonoticSandboxToolsDialog/Claim *
WARNING: no tooltip set for XonoticSandboxToolsDialog/* object info
WARNING: no tooltip set for XonoticSandboxToolsDialog/* mesh info
WARNING: no tooltip set for XonoticSandboxToolsDialog/* attachment info
WARNING: no tooltip set for XonoticSandboxToolsDialog/Show help
WARNING: no tooltip set for XonoticSandboxToolsDialog/OK
WARNING: no tooltip set for XonoticSandboxToolsDialog
WARNING: no tooltip set for XonoticTeamSelectDialog/spectate
WARNING: no tooltip set for XonoticSingleplayerDialog/Instant action! (random map with bots)
WARNING: no tooltip set for XonoticSingleplayerDialog/<<
WARNING: no tooltip set for XonoticSingleplayerDialog/>>
WARNING: no tooltip set for g_campaign_skill
WARNING: no tooltip set for g_campaign_skill
WARNING: no tooltip set for g_campaign_skill
WARNING: no tooltip set for XonoticSingleplayerDialog/Start Singleplayer!
WARNING: no tooltip set for XonoticMultiplayerDialog/Clear
WARNING: no tooltip set for XonoticMultiplayerDialog/
WARNING: no tooltip set for XonoticMultiplayerDialog/
WARNING: no tooltip set for XonoticMultiplayerDialog/
WARNING: no tooltip set for XonoticMultiplayerDialog/
WARNING: no tooltip set for XonoticMultiplayerDialog/
WARNING: no tooltip set for XonoticMultiplayerDialog/
WARNING: no tooltip set for XonoticMultiplayerDialog/Join!
WARNING: no tooltip set for XonoticMultiplayerDialog/Start Multiplayer!
WARNING: no tooltip set for XonoticMultiplayerDialog/Clear
WARNING: no tooltip set for XonoticMultiplayerDialog/Play
WARNING: no tooltip set for XonoticMultiplayerDialog/<<
WARNING: no tooltip set for XonoticMultiplayerDialog/>>
WARNING: no tooltip set for crosshair_enabled
WARNING: no tooltip set for crosshair_enabled
WARNING: no tooltip set for XonoticMultiplayerDialog/Other crosshair settings
WARNING: no tooltip set for XonoticMultiplayerDialog/Model settings
WARNING: no tooltip set for XonoticMultiplayerDialog/View settings
WARNING: no tooltip set for XonoticMultiplayerDialog/Weapon settings
WARNING: no tooltip set for XonoticMultiplayerDialog/HUD settings
WARNING: no tooltip set for XonoticMultiplayerDialog/Apply immediately
WARNING: no tooltip set for XonoticSettingsDialog/Change key...
WARNING: no tooltip set for XonoticSettingsDialog/Edit...
WARNING: no tooltip set for XonoticSettingsDialog/Clear
WARNING: no tooltip set for XonoticSettingsDialog/Apply immediately
WARNING: no tooltip set for _menu_vid_width
WARNING: no tooltip set for menu_vid_scale
WARNING: no tooltip set for XonoticSettingsDialog/Apply immediately
WARNING: no tooltip set for XonoticSettingsDialog/OMG!
WARNING: no tooltip set for XonoticSettingsDialog/Low
WARNING: no tooltip set for XonoticSettingsDialog/Medium
WARNING: no tooltip set for XonoticSettingsDialog/Normal
WARNING: no tooltip set for XonoticSettingsDialog/High
WARNING: no tooltip set for XonoticSettingsDialog/Ultra
WARNING: no tooltip set for XonoticSettingsDialog/Ultimate
WARNING: no tooltip set for XonoticSettingsDialog/Apply immediately
WARNING: no tooltip set for XonoticSettingsDialog/Apply immediately
PRVM_SetTempString: enlarging tempstrings buffer (512KB -> 1024KB)
WARNING: no tooltip set for XonoticSettingsDialog/Set skin
WARNING: no tooltip set for XonoticSettingsDialog/Set language
WARNING: no tooltip set for XonoticSettingsDialog/Apply immediately
WARNING: no tooltip set for XonoticSettingsDialog/User
WARNING: no tooltip set for XonoticCreditsDialog/OK
min factor: 0.600000
max factor: 1.800000
GLSL shader glsl/default.glsl generic viewtint colormapping compiled (0 textures).
Could not load BGM track.
failed to load sound "sound/announcer/default/welcome.ogg"
NOTE: label text Ping too wide for label, condensed by factor 0.918861
LHNET_Write: sendto returned error: Network is unreachable

14 possible variables:
developer is "1" ["0"] shows debugging messages and information (recommended for all developers and level designers); the value -1 also suppresses buffering and logging these messages
developer_csqcentities is "0" ["0"] csqc entity spam
developer_entityparsing is "0" ["0"] prints detailed network entities information each time a packet is received
developer_extra is "0" ["0"] prints additional debugging messages, often very verbose!
developer_font is "0" ["0"] prints debug messages about fonts
developer_fteqccbugs is "0" ["0"] check fteqcc bugs on startup
developer_insane is "0" ["0"] prints huge streams of information about internal workings, entire contents of files being read/written, etc.  Not recommended!
developer_loadfile is "0" ["0"] prints name and size of every file loaded via the FS_LoadFile function (which is almost everything)
developer_loading is "0" ["0"] prints information about files as they are loaded or unloaded successfully
developer_memory is "0" ["0"] prints debugging information about memory allocations
developer_memorydebug is "0" ["0"] enables memory corruption checks (very slow)
developer_networkentities is "0" ["0"] prints received entities, value is 0-10 (higher for more info, 10 being the most verbose)
developer_networking is "0" ["0"] prints all received and sent packets (recommended only for debugging)
developer_texturelogging is "0" ["0"] produces a textures.log file containing names of skins and map textures the engine tried to load
Reply

#7
Weird, it seems to initialize just fine. Can you answer the second part of my message above? (pasted belowSmile
(02-07-2013, 02:58 PM)Mr. Bougo Wrote: What changed since the last time sound worked for you?
Reply

#8
(02-08-2013, 10:32 AM)Mr. Bougo Wrote: Weird, it seems to initialize just fine. Can you answer the second part of my message above? (pasted belowSmile
(02-07-2013, 02:58 PM)Mr. Bougo Wrote: What changed since the last time sound worked for you?

I changed from CRUX 2.8 to CRUX 3.0. Here's the stuff that changed if the version of alsa and such is important http://crux.nu/gitweb/?p=system/iso.git;...88044b7caa .
Reply

#9
I really don't know... You should check with the Crux community. Tell them the update broke sound for Xonotic.
Reply

#10
Okey, I'll consult them then. Thanks for the help.
Reply

#11
volume ftw


t

:^
[Image: 227.png]
Reply

#12
I played Xonotic today and realized that the Voice and "flag returned" sound worked, might these be an issue of the format in the files or such, are there libraries I've might have missed installing? Ill check this now. Smile

I didn't install libvorbis that was the problem. Smile Yes, I'm very stupid.
Reply

#13
(02-17-2013, 07:50 AM)machine! Wrote: I didn't install libvorbis that was the problem. Smile Yes, I'm very stupid.

Interesting. So Darkplaces doesn't error if libvorbis is not found. I seem to remember that it's the same position for libcurl too, both really being needed to play Xonotic.
I'm at least a reasonably tolerable person to be around - Narcopic
Reply

#14
Do they really not output any errors in the console? That's unfortunate indeed.
Reply



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