I played it single player ... tossed in a handful of bots ... set myself as attacking
I works very well
-- map is well thought out
-- attackers must get out of veicals to get to targets (because entrances are too small) <-- thats a good thing
-- map is small yet complicated...
-- well placed turrets help defenders (especially that one that hidden behind the stairs)
-- bots understand it (its single-player ready
)
-- its an urban style map! (not a facility)
what the map needs
-- a back story ... i personally think that all maps should have a back story
-- something other that a wall for the border ... its a little plain in my opinion... but thats not mandatory
-------------hutty's score sheet-----------
+1 Graphics -- did I see some custom textures in there too ?
+1 Gameplay -- fast intense xonotic-like
+2 Gamemode -- Assault with Vehicals(i still cant spell that work)
+1 Sound -- Music choice is great ... fits well
+0 Environment -- I like the whole Warehouse feel too it, but what is beyond the course would really help boost this.
------------
TOTAL == 5/5
thats an A+
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Great Map ! keep up the good work
edit:::::
i posted 4 min after rafallus so I didnt respond in my main post --- anyways
I did not experience any dissapearing map problems on my system
I am using xonotic 0.5 on a (quite broken) opensuse 12.1 install
i suggest rafallus tell us
-- his xonotic version
-- if the problem only happens in a certain place in the map
--where on his filesystem he put the pk3 file
--other system info