Hey!
I've been touching this thing before but I have a new idea (I've been thinking about this for a long time).
My idea is to make game's default values for all mixer strips except master -10dB.
This makes it easy to boost (for egz.) music above other sounds without making the master too loud leading to clipping. GIves the user headroom. Right now if I want to have music louder than everything I need to pull all faders down instead of pushing on up.
Also: please make the mute buttons not change the fader position.
What do you think?
I've been touching this thing before but I have a new idea (I've been thinking about this for a long time).
My idea is to make game's default values for all mixer strips except master -10dB.
This makes it easy to boost (for egz.) music above other sounds without making the master too loud leading to clipping. GIves the user headroom. Right now if I want to have music louder than everything I need to pull all faders down instead of pushing on up.
Also: please make the mute buttons not change the fader position.
What do you think?
I'm making Liblast - a FOSS online FPS game made with Godot 4 and a 100% open-source toolchain