Hey,
I played Keep Away sometimes and every time I have played it I thought of a team based Keep Away.
There are two balls in game: one red and one blue.
The team that owns both balls gets the points needed to win (Timelimit).
You can get points for your own statistics by...
wearing the own teams ball
wearing the other teams ball,
killing the ball-carrier of opponents team
and by frags for sure
but for team just the time of owning both balls counts
This would be a more dynamic ctf like game...
I guess much fun
And perhaps not that much work to implement...
What do you think?
I played Keep Away sometimes and every time I have played it I thought of a team based Keep Away.
There are two balls in game: one red and one blue.
The team that owns both balls gets the points needed to win (Timelimit).
You can get points for your own statistics by...
wearing the own teams ball
wearing the other teams ball,
killing the ball-carrier of opponents team
and by frags for sure
but for team just the time of owning both balls counts
This would be a more dynamic ctf like game...
I guess much fun
And perhaps not that much work to implement...
What do you think?