After discussing this a bit on IRC, we can't agree what the default size should be. This is something players will see a lot so I think we should try to get this right. Please, get the latest git/autobuild, make sure you're using the defaults (for example with 'apropos cl_damagetext') and let us know what you think.
For the record, I think that especially the minimum is too small and unreadable which looks too unpolished for Xon's standards and that the defaults should suit as many people as possible. If it turns out the majority likes the current values, I promise i will shut up about it
I like graphs, so....
AB is my original code
AC is Mario's suggestion
AD (the current value) is our compromise (which I apparently didn't think through)
EF is an example of what I think might be reasonable just to show that I only want a tiny change and not something huge
Note that the damage players will do most often is between 0 and 80 so the larger values are only for quad or other special cases.
For the record, I think that especially the minimum is too small and unreadable which looks too unpolished for Xon's standards and that the defaults should suit as many people as possible. If it turns out the majority likes the current values, I promise i will shut up about it
I like graphs, so....
AB is my original code
AC is Mario's suggestion
AD (the current value) is our compromise (which I apparently didn't think through)
EF is an example of what I think might be reasonable just to show that I only want a tiny change and not something huge
Note that the damage players will do most often is between 0 and 80 so the larger values are only for quad or other special cases.