Create an account


Thread Rating:
  • 8 Vote(s) - 3.63 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[SUGGESTION] Weapons function

#63
(04-26-2010, 06:58 PM)Roanoke Wrote:
(04-26-2010, 08:31 AM)MDWGUNS Wrote: /snip
Charging laser would be the laser's secondary fire. You still have not explained why overheating would slow the game down. Besides, if that slows the game down, let's remove refire times and respawn times. Also, infinite ammo.
Currently the laser has only one projectile fire (i.e its 'alternate fire' is a weapon switch). MDWGUNS has assumed from this that we are talking about a single fire laser. With this single fire being occupied by a version of the laser that needs to be 'charged' for the current movement we have, players would be less able to use this laser at an high frequency with the same power, thus slowing the game down.
(04-27-2010, 02:48 AM)tZork Wrote: Since when did quake have overheating?
Again, here MDWGUNS means 'cooldown' rather than 'overheating'. I believe he references the effect where a player cannot switch weapons until the cooldown has been completed (the most extreme cooldown being the rail).

Currently, and I guess over the past year or so 'Camping' has been a very touchy subject in Australian Nexuiz. The average skill of players has been increasing dramatically. Exacerbating this has been players picking open, box like maps like dance, gasolinepowered, dm_castle, facing worlds, go and hydronexb4, as well as rejecting the introduction of new, less open CTF maps. To add to that we had advent of 2.5.* and its brilliant antilag. This has meant that 'Camping' with the nex and other hitscan has become a very effective tactic, and a very frustrating one for the losing team. Frequently 'Camping' accusations have degraded into silly fights between members of the community, as well as some admins/top tier players quitting the game. In short, Roanoke and MDWGUNS should stop trolling each other.
(04-26-2010, 07:24 AM)kojn^ Wrote: CTF should require a degree of team-skill (ok I understand on public servers this may not be the case, but if you want to have better team games you should play pickup or clangames and I encourage you to do so for Xonotic when it's released).
Of late we have seen a sharp increase in these, mainly due to most of the top tier players/admins leaving pubctf, as well as tournament prac. But to refer to your point: All of the best matches in the AU scene have featured exactly this. Tactical attacks, retreats and defense has been present in top tier matches (check out the recently finished CTF Season 2 finals!). This is what makes matches exciting, the perpetual struggle between attack and defense, and tense close matches. This is why I don't think we need a complete weapons balance overhaul (though shotgun/mg obviously need to be balanced), so much as a switch to using solid, well designed competitive maps. The only problem there is whether people actually want new maps, or resist the change and continue to complain about camping.

As for weapons balance: As long as we get some good, solid beta testing and feedback I think we will have a great game!
[Image: forum.png]



Messages In This Thread
Weapons function - by tZork - 04-04-2010, 05:25 PM
RE: Weapons function - by ThePWTULN - 04-04-2010, 05:45 PM
RE: Weapons function - by DiaboliK - 04-04-2010, 05:49 PM
RE: Weapons function - by tZork - 04-04-2010, 06:03 PM
RE: Weapons function - by Aleator - 04-04-2010, 06:47 PM
RE: Weapons function - by Roanoke - 04-04-2010, 07:48 PM
RE: Weapons function - by tZork - 04-04-2010, 08:50 PM
RE: Weapons function - by theShadow - 04-04-2010, 08:51 PM
RE: Weapons function - by Silica Gel: Do Not Eat - 04-04-2010, 09:00 PM
RE: Weapons function - by Cuinnton - 04-04-2010, 09:19 PM
RE: Weapons function - by nox - 04-04-2010, 09:21 PM
RE: Weapons function - by Roanoke - 04-04-2010, 09:32 PM
RE: Weapons function - by tZork - 04-04-2010, 09:48 PM
RE: Weapons function - by nox - 04-04-2010, 10:38 PM
RE: Weapons function - by Roanoke - 04-04-2010, 11:10 PM
RE: Weapons function - by Sepelio - 04-04-2010, 09:58 PM
RE: Weapons function - by Cuinnton - 04-04-2010, 10:22 PM
RE: Weapons function - by FruitieX - 04-05-2010, 03:10 AM
RE: Weapons function - by Debugger - 04-05-2010, 04:00 AM
RE: Weapons function - by PCLizard - 04-05-2010, 08:03 AM
RE: Weapons function - by tZork - 04-05-2010, 12:13 PM
RE: Weapons function - by Cortez666 - 04-05-2010, 01:27 PM
RE: Weapons function - by Roanoke - 04-05-2010, 02:23 PM
RE: Weapons function - by theShadow - 04-05-2010, 02:45 PM
RE: Weapons function - by Lee_Stricklin - 04-05-2010, 04:28 PM
RE: Weapons function - by Roanoke - 04-05-2010, 04:31 PM
RE: Weapons function - by Spyroviper - 04-06-2010, 07:14 AM
RE: Weapons function - by esteel - 04-06-2010, 07:56 AM
RE: Weapons function - by Roanoke - 04-06-2010, 11:31 AM
RE: Weapons function - by Spyroviper - 04-06-2010, 11:44 AM
RE: Weapons function - by booo - 04-07-2010, 10:06 AM
RE: Weapons function - by Roanoke - 04-07-2010, 11:23 AM
RE: Weapons function - by Erusavion - 04-07-2010, 12:50 PM
RE: Weapons function - by unfa - 04-10-2010, 09:35 AM
RE: Weapons function - by tankmiche - 04-11-2010, 05:02 AM
RE: Weapons function - by Debugger - 04-11-2010, 05:08 AM
RE: Weapons function - by unfa - 04-11-2010, 08:27 AM
RE: Weapons function - by theShadow - 04-11-2010, 08:48 AM
RE: Weapons function - by Roanoke - 04-11-2010, 01:45 PM
RE: Weapons function - by unfa - 04-11-2010, 03:12 PM
RE: Weapons function - by tZork - 04-13-2010, 01:35 AM
RE: Weapons function - by Roanoke - 04-13-2010, 05:40 PM
RE: Weapons function - by rainerzufalldererste - 04-17-2010, 06:37 AM
RE: Weapons function - by unfa - 04-18-2010, 02:34 PM
RE: Weapons function - by theShadow - 04-21-2010, 03:07 PM
RE: Weapons function - by MDWGUNS - 04-23-2010, 07:10 AM
RE: Weapons function - by kojn^ - 04-23-2010, 07:00 PM
RE: Weapons function - by GreEn`mArine - 04-24-2010, 05:13 AM
RE: Weapons function - by MDWGUNS - 04-24-2010, 06:13 AM
RE: Weapons function - by parasti - 04-24-2010, 07:44 AM
RE: Weapons function - by kojn^ - 04-24-2010, 10:58 AM
RE: Weapons function - by MDWGUNS - 04-25-2010, 01:08 AM
RE: Weapons function - by BeefotronX - 04-25-2010, 10:29 PM
RE: Weapons function - by Roanoke - 04-25-2010, 11:48 PM
RE: Weapons function - by MDWGUNS - 04-26-2010, 04:45 AM
RE: Weapons function - by kojn^ - 04-26-2010, 07:24 AM
RE: Weapons function - by MDWGUNS - 04-26-2010, 08:31 AM
RE: Weapons function - by Roanoke - 04-26-2010, 06:58 PM
RE: Weapons function - by rabs - 04-27-2010, 05:13 AM
RE: Weapons function - by divVerent - 04-26-2010, 09:12 AM
RE: Weapons function - by tZork - 04-27-2010, 02:48 AM
RE: Weapons function - by Roanoke - 04-27-2010, 06:31 PM
RE: Weapons function - by tZork - 04-28-2010, 09:41 AM
RE: Weapons function - by Roanoke - 04-28-2010, 08:20 PM
RE: Weapons function - by cozmium - 04-29-2010, 04:48 AM
RE: Weapons function - by unfa - 04-26-2010, 07:43 PM
RE: Weapons function - by MDWGUNS - 04-27-2010, 12:09 AM
RE: Weapons function - by MDWGUNS - 04-27-2010, 06:28 AM
RE: Weapons function - by Cortez666 - 04-27-2010, 07:10 AM
RE: Weapons function - by nifrek - 04-27-2010, 07:28 AM
RE: Weapons function - by kojn^ - 04-27-2010, 10:50 AM
RE: Weapons function - by Cortez666 - 04-27-2010, 11:58 AM
RE: Weapons function - by tZork - 04-27-2010, 01:16 PM
RE: Weapons function - by MDWGUNS - 04-27-2010, 07:55 PM
RE: Weapons function - by kojn^ - 04-28-2010, 07:22 AM
RE: Weapons function - by kojn^ - 04-28-2010, 11:04 AM
RE: Weapons function - by tZork - 04-28-2010, 01:06 PM
RE: Weapons function - by kuniu the frogg - 04-28-2010, 02:13 PM
RE: Weapons function - by cozmium - 04-28-2010, 07:19 PM
RE: Weapons function - by Cheshire Cat - 04-28-2010, 08:17 PM
RE: Weapons function - by Will - 04-28-2010, 11:29 PM
RE: Weapons function - by kojn^ - 04-29-2010, 06:38 AM
RE: Weapons function - by Lee_Stricklin - 04-29-2010, 06:50 AM
RE: Weapons function - by Roanoke - 04-29-2010, 07:11 PM
RE: Weapons function - by GT_Gene - 05-03-2010, 12:47 AM
RE: Weapons function - by unfa - 05-03-2010, 11:54 AM
RE: Weapons function - by Roanoke - 05-03-2010, 05:56 PM
RE: Weapons function - by kojn^ - 05-04-2010, 06:47 AM
RE: Weapons function - by tZork - 05-04-2010, 09:52 AM
RE: Weapons function - by kojn^ - 05-05-2010, 10:53 AM
RE: Weapons function - by GT_Gene - 05-04-2010, 03:29 PM
RE: Weapons function - by Roanoke - 05-05-2010, 06:14 PM
RE: Weapons function - by GT_Gene - 05-06-2010, 12:38 AM
RE: Weapons function - by Roanoke - 05-06-2010, 06:06 PM
RE: Weapons function - by GT_Gene - 05-08-2010, 12:18 AM
RE: Weapons function - by Roanoke - 05-08-2010, 01:20 PM
RE: Weapons function - by Lee_Stricklin - 05-06-2010, 01:30 AM
RE: Weapons function - by Halogene - 05-06-2010, 04:44 AM
RE: Weapons function - by Lee_Stricklin - 05-06-2010, 05:35 AM
RE: Weapons function - by Halogene - 05-06-2010, 10:31 AM
RE: Weapons function - by Flying Steel - 05-06-2010, 11:07 AM
RE: Weapons function - by parasti - 05-06-2010, 12:44 PM
RE: Weapons function - by kojn^ - 05-07-2010, 07:05 AM
RE: Weapons function - by tZork - 05-06-2010, 12:51 PM
RE: Weapons function - by Flying Steel - 05-22-2010, 01:18 PM
RE: Weapons function - by Halogene - 05-06-2010, 01:57 PM
RE: Weapons function - by Flying Steel - 05-06-2010, 02:02 PM
RE: Weapons function - by DiaboliK - 05-06-2010, 02:40 PM
RE: Weapons function - by Flying Steel - 05-06-2010, 09:10 PM
RE: Weapons function - by Halogene - 05-07-2010, 03:10 AM
RE: Weapons function - by Flying Steel - 05-08-2010, 04:13 PM
RE: Weapons function - by Halogene - 05-17-2010, 03:07 AM
RE: Weapons function - by Flying Steel - 05-17-2010, 12:19 PM
RE: Weapons function - by Roanoke - 05-08-2010, 06:58 PM
RE: Weapons function - by Flying Steel - 05-08-2010, 09:08 PM
RE: Weapons function - by Roanoke - 05-09-2010, 07:39 PM
RE: Weapons function - by kojn^ - 05-10-2010, 06:46 AM
RE: Weapons function - by Roanoke - 05-10-2010, 06:29 PM
RE: Weapons function - by kojn^ - 05-11-2010, 06:56 AM
RE: Weapons function - by Halogene - 05-18-2010, 02:43 AM
RE: Weapons function - by nifrek - 05-18-2010, 06:08 AM
RE: Weapons function - by kojn^ - 05-18-2010, 06:47 AM
RE: Weapons function - by Halogene - 05-18-2010, 07:50 AM
RE: Weapons function - by Flying Steel - 05-19-2010, 01:00 PM
RE: Weapons function - by kojn^ - 05-18-2010, 07:35 PM
RE: Weapons function - by killgenerals - 05-20-2010, 07:55 AM
RE: Weapons function - by Flying Steel - 05-20-2010, 10:14 AM
RE: Weapons function - by kojn^ - 05-20-2010, 06:01 PM
RE: Weapons function - by killgenerals - 05-21-2010, 03:12 AM
RE: Weapons function - by Halogene - 05-20-2010, 10:45 AM
RE: Weapons function - by Flying Steel - 05-20-2010, 11:28 AM
RE: Weapons function - by killgenerals - 05-20-2010, 01:10 PM
RE: Weapons function - by Flying Steel - 05-20-2010, 01:24 PM
RE: Weapons function - by killgenerals - 05-20-2010, 01:36 PM
RE: Weapons function - by Flying Steel - 05-20-2010, 03:42 PM
RE: Weapons function - by killgenerals - 05-20-2010, 03:44 PM
RE: Weapons function - by Flying Steel - 05-20-2010, 03:45 PM
RE: Weapons function - by Cortez666 - 05-20-2010, 05:11 PM
RE: Weapons function - by Trev_Nacho - 05-20-2010, 08:40 PM
RE: Weapons function - by parasti - 05-21-2010, 07:44 AM
RE: Weapons function - by killgenerals - 05-20-2010, 04:07 PM
RE: Weapons function - by Flying Steel - 05-20-2010, 11:14 PM
RE: Weapons function - by Cortez666 - 05-21-2010, 05:36 AM
RE: Weapons function - by kojn^ - 05-21-2010, 06:57 AM
RE: Weapons function - by Halogene - 05-21-2010, 06:58 AM
RE: Weapons function - by killgenerals - 05-21-2010, 07:17 AM
RE: Weapons function - by kojn^ - 05-21-2010, 07:50 AM
RE: Weapons function - by Cortez666 - 05-21-2010, 07:27 AM
RE: Weapons function - by kojn^ - 05-21-2010, 07:42 AM
RE: Weapons function - by Cortez666 - 05-21-2010, 07:57 AM
RE: Weapons function - by killgenerals - 05-21-2010, 08:17 AM
RE: Weapons function - by Flying Steel - 05-21-2010, 10:57 AM
RE: Weapons function - by Cortez666 - 05-21-2010, 11:57 AM
RE: Weapons function - by Diomedes - 05-21-2010, 11:46 AM
RE: Weapons function - by Flying Steel - 05-21-2010, 12:17 PM
RE: Weapons function - by Diomedes - 05-21-2010, 12:32 PM
RE: Weapons function - by Flying Steel - 05-21-2010, 12:56 PM
RE: Weapons function - by kojn^ - 05-21-2010, 01:27 PM
RE: Weapons function - by killgenerals - 05-21-2010, 01:35 PM
RE: Weapons function - by kojn^ - 05-21-2010, 01:43 PM
RE: Weapons function - by killgenerals - 05-21-2010, 01:53 PM
RE: Weapons function - by Flying Steel - 05-21-2010, 02:04 PM
RE: Weapons function - by Cortez666 - 05-21-2010, 04:54 PM
RE: Weapons function - by Flying Steel - 05-21-2010, 07:18 PM
RE: Weapons function - by kojn^ - 05-21-2010, 01:58 PM
RE: Weapons function - by kojn^ - 05-21-2010, 02:15 PM
RE: Weapons function - by Roanoke - 05-21-2010, 06:00 PM
RE: Weapons function - by kojn^ - 05-22-2010, 11:28 AM
RE: Weapons function - by kuniu the frogg - 05-22-2010, 12:51 PM
RE: Weapons function - by Sepelio - 05-22-2010, 01:16 PM
RE: Weapons function - by chooksta - 05-22-2010, 01:54 PM
RE: Weapons function - by killgenerals - 05-22-2010, 02:56 PM
RE: Weapons function - by Flying Steel - 05-22-2010, 04:23 PM
RE: Weapons function - by XV22 - 05-23-2010, 10:10 AM
RE: Weapons function - by booo - 05-26-2010, 07:54 AM
RE: Weapons function - by Grasshopper - 06-12-2010, 06:17 AM
RE: Weapons function - by parasti - 06-12-2010, 06:31 AM
RE: Weapons function - by Roanoke - 06-12-2010, 12:12 PM
RE: Weapons function - by kojn^ - 06-13-2010, 03:47 PM
RE: Weapons function - by Roanoke - 06-13-2010, 03:49 PM
RE: Weapons function - by FruitieX - 06-20-2010, 10:08 AM
RE: Weapons function - by Roanoke - 06-20-2010, 11:15 AM
RE: Weapons function - by DiaboliK - 06-20-2010, 09:03 PM
RE: Weapons function - by Agamalama - 06-20-2010, 11:53 PM
RE: Weapons function - by kojn^ - 06-22-2010, 01:37 PM
RE: Weapons function - by lunitix - 07-06-2010, 12:28 AM
RE: Weapons function - by Fisume - 07-06-2010, 03:44 AM
RE: Weapons function - by FruitieX - 07-12-2010, 12:48 PM
RE: Weapons function - by kojn^ - 07-13-2010, 06:36 AM
RE: Weapons function - by Roanoke - 07-13-2010, 03:17 PM
RE: Weapons function - by kojn^ - 07-14-2010, 08:04 AM
RE: Weapons function - by Roanoke - 07-14-2010, 11:58 AM
RE: Weapons function - by Flying Steel - 07-14-2010, 01:26 PM
RE: Weapons function - by Roanoke - 07-14-2010, 01:41 PM
RE: Weapons function - by FruitieX - 07-21-2010, 04:25 AM
RE: Weapons function - by kojn^ - 07-15-2010, 06:37 AM
RE: Weapons function - by Halogene - 07-15-2010, 06:56 AM
RE: Weapons function - by Flying Steel - 07-15-2010, 09:30 AM
RE: Weapons function - by kojn^ - 07-15-2010, 11:12 AM
RE: Weapons function - by Roanoke - 07-15-2010, 11:48 AM
RE: Weapons function - by Flying Steel - 07-15-2010, 12:02 PM
RE: Weapons function - by Roanoke - 07-15-2010, 12:03 PM
RE: Weapons function - by Mr. Bougo - 07-21-2010, 04:30 AM
RE: Weapons function - by tangerian - 08-10-2010, 04:08 PM
RE: Weapons function - by MeloPixel - 08-31-2010, 06:43 PM
RE: Weapons function - by SFXMaster - 09-02-2010, 04:44 PM
RE: Weapons function - by vipus - 06-27-2011, 06:22 PM
RE: Weapons function - by Lightning III - 06-30-2011, 07:55 AM
RE: Weapons function - by Mirio - 06-30-2011, 08:11 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  [SUGGESTION] Ignore function for messages emesde 9 9,904 04-27-2021, 07:36 PM
Last Post: sfkyale
  [SUGGESTION] Limited weapon slots & customizable spawn weapons MirceaKitsune 38 37,538 09-14-2014, 04:19 AM
Last Post: end user
  [SUGGESTION] Community Design Workshop: singleplayer weapons tutorial s1lence 4 7,987 07-03-2013, 07:43 PM
Last Post: Mirio
  [SUGGESTION] Real Weapons Miguel 27 28,481 11-16-2012, 09:55 PM
Last Post: HellYeah
Star [SUGGESTION] New ammo type for hitscan weapons s1lence 18 20,669 10-04-2012, 12:53 PM
Last Post: Mr. Bougo
  [SUGGESTION] Anti Vehicles Weapons philosphy Majki 10 10,853 04-14-2012, 02:05 PM
Last Post: freefang
  [SUGGESTION] Cut down on the number of weapons poVoq 109 99,428 02-04-2012, 01:44 PM
Last Post: s1lence
  [SUGGESTION] Decrease amount of carryable weapons? Sarge999 38 40,072 11-24-2011, 12:32 PM
Last Post: Sarge999
  [SUGGESTION] 5 secs respawn for weapons as default lda17h 15 16,699 11-22-2011, 11:06 AM
Last Post: Lee_Stricklin
  [SUGGESTION] Projectiles/weapons fire match player color Lee_Stricklin 6 8,357 06-07-2011, 09:55 AM
Last Post: emrys merlin

Forum Jump:


Users browsing this thread:
16 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-