05-19-2010, 01:00 PM
(05-18-2010, 07:50 AM)Halogene Wrote: You know, my favorite game before Nexuiz was Descent (I/II/3), so maybe that explains why making people be in the air less is equivalent to taking the fun out of the game for me... am I the only one that feels like this?
Lol, actually I'm a big fan of the descent games and general aerial combat. That's why I like the jetpack so much (even though its horizontal thrust is ~twice what it should to be balanced).
The trouble is that health/armor stacked flag thieves jumping in and out of your base, almost instantly, with much of the arsenal unable to counter them (because they are moving both quickly and through the air where splash damage weapons are mostly useless) just breaks too much of CTF.
If we had character classes, I'd say leave the laser as it is, but only allow it on class(es) with a low health/armor ceiling.