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[SUGGESTION] Weapons function

(05-20-2010, 06:01 PM)kojn^ Wrote: What you basically have said killgenerals is, increase the hitscan weapon strength to deal with the FCs.
No I did not demand that. I said I was much more happy when the nex had more power and back in that time i did not use the nex at all but just got shot.
I said I want the nex to stay like it is and not to make it even weaker.

All your attempts to "balance" seem to be the idea "hey, let's make everything independent from skill". If this is not your point, you will create new weapons within which will be one that will be overpowered, too. Why do you consider the nex so overpowerd? Consider some guy camping on facing worlds. He stands at the top of the tower and sees the enemys FC running by on the ground. If he shoots him with the nex he will most likely catapult him in his base and ease his cap. This effect is even more obvious with the shield. Shooting a guy with shield in the back is stupidity.

Quote:The point is, when you make a sick shot with the other weapons it should be luck/skill, the problem at the moment is so many people lasering around very quickly that it really is a case of luck unless you have a hitscan weapon, which is effectively the mg and nexgun.
That is if you consider maps like facing which are very open (but usually have man hitscan weapons, which erases the problem). I often shoot the lasering FCs of the other team with RL and mortar on runningman. Electro is quite powerful there, too, yet i rarely use it, to be honest. In fact the nex just becomes overpowered with increased skill, especially on closed maps like RM. But if your skill is superior with another weapon that weapon will be overpoweredm, too.

Quote:Nexuiz always had problems attracting mainstream players from the other-games when it first came out due to the bad lag/sloppy movement it had [...]
I often saw mainstream players coming from CS or ET sitting in some corner or behind a box camping. After they good killed to much due to the fast gameplay they left and never were seen again. All people whom i showed basics of the gameplay, which is quite special and not at all mainstream, sticked to the game, despite this "big crappy disbalance" like you might call it Tongue
It might be my disstorted punctual experience, but i learned that mostly not disbalance in weapons but the unusual fast/laser-based and thus nexuiz-specific gameplay irritates newcomers.

Quote:there's nothing wrong with making things simpler, why does everything have to be over-engineered.

Yet there were introduced even more weapons. I have barely an overview and stick to my favorite-weapons instead. I don't wanna know how complicated it will become if every weapons becomes extremely specializied and if you have to have 10 weapons if you defend just to be ready to strike back on every occasion (although i like the basic idea for different armor-pierce of the weapons).

Quote:however it's important to note that facing worlds and greatwall are really defensive maps (a.k.a campfests) which means that playing on these maps is not a good indication of how effective defence usually is.
We were forced to play on those, because the ladderservers were limited to those four. I opened a thread to try out new maps and actually we already played a lot others but most frequently we stick to those four, due to server limitations and it doesn't make sense to say "yeah and we played that one and that other one, too, once."
However the most played map in matches with my participation has been runningman which is very demanding in atk and deff and which cannot be won by camping or just sticking to nex. Try and shoot around the corner with the nex Tongue

Quote:..also i didn't know anyone even played bloodprison ctf Confused
It is played rarly indeed. Yet i remember a great match [CON] vs #random + esteel
to be exact: Diomedes, Sless, I vs ai, morfar and esteel.
ai, morfar and esteel are definetly way better nexgun-shooters than any of us. Nevertheless they literally slaughtered us on this nex-free map. We choosed it because we hoped to have a better chance against them if they are robbed of their superior nex-skill.

Quote:It is also worth remembering how not so very long ago EVERYONE was screaming about how overpowered the hitscan weapons had become in 2.5.2.
I did not.



Messages In This Thread
Weapons function - by tZork - 04-04-2010, 05:25 PM
RE: Weapons function - by ThePWTULN - 04-04-2010, 05:45 PM
RE: Weapons function - by DiaboliK - 04-04-2010, 05:49 PM
RE: Weapons function - by tZork - 04-04-2010, 06:03 PM
RE: Weapons function - by Aleator - 04-04-2010, 06:47 PM
RE: Weapons function - by Roanoke - 04-04-2010, 07:48 PM
RE: Weapons function - by tZork - 04-04-2010, 08:50 PM
RE: Weapons function - by theShadow - 04-04-2010, 08:51 PM
RE: Weapons function - by Silica Gel: Do Not Eat - 04-04-2010, 09:00 PM
RE: Weapons function - by Cuinnton - 04-04-2010, 09:19 PM
RE: Weapons function - by nox - 04-04-2010, 09:21 PM
RE: Weapons function - by Roanoke - 04-04-2010, 09:32 PM
RE: Weapons function - by tZork - 04-04-2010, 09:48 PM
RE: Weapons function - by nox - 04-04-2010, 10:38 PM
RE: Weapons function - by Roanoke - 04-04-2010, 11:10 PM
RE: Weapons function - by Sepelio - 04-04-2010, 09:58 PM
RE: Weapons function - by Cuinnton - 04-04-2010, 10:22 PM
RE: Weapons function - by FruitieX - 04-05-2010, 03:10 AM
RE: Weapons function - by Debugger - 04-05-2010, 04:00 AM
RE: Weapons function - by PCLizard - 04-05-2010, 08:03 AM
RE: Weapons function - by tZork - 04-05-2010, 12:13 PM
RE: Weapons function - by Cortez666 - 04-05-2010, 01:27 PM
RE: Weapons function - by Roanoke - 04-05-2010, 02:23 PM
RE: Weapons function - by theShadow - 04-05-2010, 02:45 PM
RE: Weapons function - by Lee_Stricklin - 04-05-2010, 04:28 PM
RE: Weapons function - by Roanoke - 04-05-2010, 04:31 PM
RE: Weapons function - by Spyroviper - 04-06-2010, 07:14 AM
RE: Weapons function - by esteel - 04-06-2010, 07:56 AM
RE: Weapons function - by Roanoke - 04-06-2010, 11:31 AM
RE: Weapons function - by Spyroviper - 04-06-2010, 11:44 AM
RE: Weapons function - by booo - 04-07-2010, 10:06 AM
RE: Weapons function - by Roanoke - 04-07-2010, 11:23 AM
RE: Weapons function - by Erusavion - 04-07-2010, 12:50 PM
RE: Weapons function - by unfa - 04-10-2010, 09:35 AM
RE: Weapons function - by tankmiche - 04-11-2010, 05:02 AM
RE: Weapons function - by Debugger - 04-11-2010, 05:08 AM
RE: Weapons function - by unfa - 04-11-2010, 08:27 AM
RE: Weapons function - by theShadow - 04-11-2010, 08:48 AM
RE: Weapons function - by Roanoke - 04-11-2010, 01:45 PM
RE: Weapons function - by unfa - 04-11-2010, 03:12 PM
RE: Weapons function - by tZork - 04-13-2010, 01:35 AM
RE: Weapons function - by Roanoke - 04-13-2010, 05:40 PM
RE: Weapons function - by rainerzufalldererste - 04-17-2010, 06:37 AM
RE: Weapons function - by unfa - 04-18-2010, 02:34 PM
RE: Weapons function - by theShadow - 04-21-2010, 03:07 PM
RE: Weapons function - by MDWGUNS - 04-23-2010, 07:10 AM
RE: Weapons function - by kojn^ - 04-23-2010, 07:00 PM
RE: Weapons function - by GreEn`mArine - 04-24-2010, 05:13 AM
RE: Weapons function - by MDWGUNS - 04-24-2010, 06:13 AM
RE: Weapons function - by parasti - 04-24-2010, 07:44 AM
RE: Weapons function - by kojn^ - 04-24-2010, 10:58 AM
RE: Weapons function - by MDWGUNS - 04-25-2010, 01:08 AM
RE: Weapons function - by BeefotronX - 04-25-2010, 10:29 PM
RE: Weapons function - by Roanoke - 04-25-2010, 11:48 PM
RE: Weapons function - by MDWGUNS - 04-26-2010, 04:45 AM
RE: Weapons function - by kojn^ - 04-26-2010, 07:24 AM
RE: Weapons function - by MDWGUNS - 04-26-2010, 08:31 AM
RE: Weapons function - by Roanoke - 04-26-2010, 06:58 PM
RE: Weapons function - by rabs - 04-27-2010, 05:13 AM
RE: Weapons function - by divVerent - 04-26-2010, 09:12 AM
RE: Weapons function - by tZork - 04-27-2010, 02:48 AM
RE: Weapons function - by Roanoke - 04-27-2010, 06:31 PM
RE: Weapons function - by tZork - 04-28-2010, 09:41 AM
RE: Weapons function - by Roanoke - 04-28-2010, 08:20 PM
RE: Weapons function - by cozmium - 04-29-2010, 04:48 AM
RE: Weapons function - by unfa - 04-26-2010, 07:43 PM
RE: Weapons function - by MDWGUNS - 04-27-2010, 12:09 AM
RE: Weapons function - by MDWGUNS - 04-27-2010, 06:28 AM
RE: Weapons function - by Cortez666 - 04-27-2010, 07:10 AM
RE: Weapons function - by nifrek - 04-27-2010, 07:28 AM
RE: Weapons function - by kojn^ - 04-27-2010, 10:50 AM
RE: Weapons function - by Cortez666 - 04-27-2010, 11:58 AM
RE: Weapons function - by tZork - 04-27-2010, 01:16 PM
RE: Weapons function - by MDWGUNS - 04-27-2010, 07:55 PM
RE: Weapons function - by kojn^ - 04-28-2010, 07:22 AM
RE: Weapons function - by kojn^ - 04-28-2010, 11:04 AM
RE: Weapons function - by tZork - 04-28-2010, 01:06 PM
RE: Weapons function - by kuniu the frogg - 04-28-2010, 02:13 PM
RE: Weapons function - by cozmium - 04-28-2010, 07:19 PM
RE: Weapons function - by Cheshire Cat - 04-28-2010, 08:17 PM
RE: Weapons function - by Will - 04-28-2010, 11:29 PM
RE: Weapons function - by kojn^ - 04-29-2010, 06:38 AM
RE: Weapons function - by Lee_Stricklin - 04-29-2010, 06:50 AM
RE: Weapons function - by Roanoke - 04-29-2010, 07:11 PM
RE: Weapons function - by GT_Gene - 05-03-2010, 12:47 AM
RE: Weapons function - by unfa - 05-03-2010, 11:54 AM
RE: Weapons function - by Roanoke - 05-03-2010, 05:56 PM
RE: Weapons function - by kojn^ - 05-04-2010, 06:47 AM
RE: Weapons function - by tZork - 05-04-2010, 09:52 AM
RE: Weapons function - by kojn^ - 05-05-2010, 10:53 AM
RE: Weapons function - by GT_Gene - 05-04-2010, 03:29 PM
RE: Weapons function - by Roanoke - 05-05-2010, 06:14 PM
RE: Weapons function - by GT_Gene - 05-06-2010, 12:38 AM
RE: Weapons function - by Roanoke - 05-06-2010, 06:06 PM
RE: Weapons function - by GT_Gene - 05-08-2010, 12:18 AM
RE: Weapons function - by Roanoke - 05-08-2010, 01:20 PM
RE: Weapons function - by Lee_Stricklin - 05-06-2010, 01:30 AM
RE: Weapons function - by Halogene - 05-06-2010, 04:44 AM
RE: Weapons function - by Lee_Stricklin - 05-06-2010, 05:35 AM
RE: Weapons function - by Halogene - 05-06-2010, 10:31 AM
RE: Weapons function - by Flying Steel - 05-06-2010, 11:07 AM
RE: Weapons function - by parasti - 05-06-2010, 12:44 PM
RE: Weapons function - by kojn^ - 05-07-2010, 07:05 AM
RE: Weapons function - by tZork - 05-06-2010, 12:51 PM
RE: Weapons function - by Flying Steel - 05-22-2010, 01:18 PM
RE: Weapons function - by Halogene - 05-06-2010, 01:57 PM
RE: Weapons function - by Flying Steel - 05-06-2010, 02:02 PM
RE: Weapons function - by DiaboliK - 05-06-2010, 02:40 PM
RE: Weapons function - by Flying Steel - 05-06-2010, 09:10 PM
RE: Weapons function - by Halogene - 05-07-2010, 03:10 AM
RE: Weapons function - by Flying Steel - 05-08-2010, 04:13 PM
RE: Weapons function - by Halogene - 05-17-2010, 03:07 AM
RE: Weapons function - by Flying Steel - 05-17-2010, 12:19 PM
RE: Weapons function - by Roanoke - 05-08-2010, 06:58 PM
RE: Weapons function - by Flying Steel - 05-08-2010, 09:08 PM
RE: Weapons function - by Roanoke - 05-09-2010, 07:39 PM
RE: Weapons function - by kojn^ - 05-10-2010, 06:46 AM
RE: Weapons function - by Roanoke - 05-10-2010, 06:29 PM
RE: Weapons function - by kojn^ - 05-11-2010, 06:56 AM
RE: Weapons function - by Halogene - 05-18-2010, 02:43 AM
RE: Weapons function - by nifrek - 05-18-2010, 06:08 AM
RE: Weapons function - by kojn^ - 05-18-2010, 06:47 AM
RE: Weapons function - by Halogene - 05-18-2010, 07:50 AM
RE: Weapons function - by Flying Steel - 05-19-2010, 01:00 PM
RE: Weapons function - by kojn^ - 05-18-2010, 07:35 PM
RE: Weapons function - by killgenerals - 05-20-2010, 07:55 AM
RE: Weapons function - by Flying Steel - 05-20-2010, 10:14 AM
RE: Weapons function - by kojn^ - 05-20-2010, 06:01 PM
RE: Weapons function - by killgenerals - 05-21-2010, 03:12 AM
RE: Weapons function - by Halogene - 05-20-2010, 10:45 AM
RE: Weapons function - by Flying Steel - 05-20-2010, 11:28 AM
RE: Weapons function - by killgenerals - 05-20-2010, 01:10 PM
RE: Weapons function - by Flying Steel - 05-20-2010, 01:24 PM
RE: Weapons function - by killgenerals - 05-20-2010, 01:36 PM
RE: Weapons function - by Flying Steel - 05-20-2010, 03:42 PM
RE: Weapons function - by killgenerals - 05-20-2010, 03:44 PM
RE: Weapons function - by Flying Steel - 05-20-2010, 03:45 PM
RE: Weapons function - by Cortez666 - 05-20-2010, 05:11 PM
RE: Weapons function - by Trev_Nacho - 05-20-2010, 08:40 PM
RE: Weapons function - by parasti - 05-21-2010, 07:44 AM
RE: Weapons function - by killgenerals - 05-20-2010, 04:07 PM
RE: Weapons function - by Flying Steel - 05-20-2010, 11:14 PM
RE: Weapons function - by Cortez666 - 05-21-2010, 05:36 AM
RE: Weapons function - by kojn^ - 05-21-2010, 06:57 AM
RE: Weapons function - by Halogene - 05-21-2010, 06:58 AM
RE: Weapons function - by killgenerals - 05-21-2010, 07:17 AM
RE: Weapons function - by kojn^ - 05-21-2010, 07:50 AM
RE: Weapons function - by Cortez666 - 05-21-2010, 07:27 AM
RE: Weapons function - by kojn^ - 05-21-2010, 07:42 AM
RE: Weapons function - by Cortez666 - 05-21-2010, 07:57 AM
RE: Weapons function - by killgenerals - 05-21-2010, 08:17 AM
RE: Weapons function - by Flying Steel - 05-21-2010, 10:57 AM
RE: Weapons function - by Cortez666 - 05-21-2010, 11:57 AM
RE: Weapons function - by Diomedes - 05-21-2010, 11:46 AM
RE: Weapons function - by Flying Steel - 05-21-2010, 12:17 PM
RE: Weapons function - by Diomedes - 05-21-2010, 12:32 PM
RE: Weapons function - by Flying Steel - 05-21-2010, 12:56 PM
RE: Weapons function - by kojn^ - 05-21-2010, 01:27 PM
RE: Weapons function - by killgenerals - 05-21-2010, 01:35 PM
RE: Weapons function - by kojn^ - 05-21-2010, 01:43 PM
RE: Weapons function - by killgenerals - 05-21-2010, 01:53 PM
RE: Weapons function - by Flying Steel - 05-21-2010, 02:04 PM
RE: Weapons function - by Cortez666 - 05-21-2010, 04:54 PM
RE: Weapons function - by Flying Steel - 05-21-2010, 07:18 PM
RE: Weapons function - by kojn^ - 05-21-2010, 01:58 PM
RE: Weapons function - by kojn^ - 05-21-2010, 02:15 PM
RE: Weapons function - by Roanoke - 05-21-2010, 06:00 PM
RE: Weapons function - by kojn^ - 05-22-2010, 11:28 AM
RE: Weapons function - by kuniu the frogg - 05-22-2010, 12:51 PM
RE: Weapons function - by Sepelio - 05-22-2010, 01:16 PM
RE: Weapons function - by chooksta - 05-22-2010, 01:54 PM
RE: Weapons function - by killgenerals - 05-22-2010, 02:56 PM
RE: Weapons function - by Flying Steel - 05-22-2010, 04:23 PM
RE: Weapons function - by XV22 - 05-23-2010, 10:10 AM
RE: Weapons function - by booo - 05-26-2010, 07:54 AM
RE: Weapons function - by Grasshopper - 06-12-2010, 06:17 AM
RE: Weapons function - by parasti - 06-12-2010, 06:31 AM
RE: Weapons function - by Roanoke - 06-12-2010, 12:12 PM
RE: Weapons function - by kojn^ - 06-13-2010, 03:47 PM
RE: Weapons function - by Roanoke - 06-13-2010, 03:49 PM
RE: Weapons function - by FruitieX - 06-20-2010, 10:08 AM
RE: Weapons function - by Roanoke - 06-20-2010, 11:15 AM
RE: Weapons function - by DiaboliK - 06-20-2010, 09:03 PM
RE: Weapons function - by Agamalama - 06-20-2010, 11:53 PM
RE: Weapons function - by kojn^ - 06-22-2010, 01:37 PM
RE: Weapons function - by lunitix - 07-06-2010, 12:28 AM
RE: Weapons function - by Fisume - 07-06-2010, 03:44 AM
RE: Weapons function - by FruitieX - 07-12-2010, 12:48 PM
RE: Weapons function - by kojn^ - 07-13-2010, 06:36 AM
RE: Weapons function - by Roanoke - 07-13-2010, 03:17 PM
RE: Weapons function - by kojn^ - 07-14-2010, 08:04 AM
RE: Weapons function - by Roanoke - 07-14-2010, 11:58 AM
RE: Weapons function - by Flying Steel - 07-14-2010, 01:26 PM
RE: Weapons function - by Roanoke - 07-14-2010, 01:41 PM
RE: Weapons function - by FruitieX - 07-21-2010, 04:25 AM
RE: Weapons function - by kojn^ - 07-15-2010, 06:37 AM
RE: Weapons function - by Halogene - 07-15-2010, 06:56 AM
RE: Weapons function - by Flying Steel - 07-15-2010, 09:30 AM
RE: Weapons function - by kojn^ - 07-15-2010, 11:12 AM
RE: Weapons function - by Roanoke - 07-15-2010, 11:48 AM
RE: Weapons function - by Flying Steel - 07-15-2010, 12:02 PM
RE: Weapons function - by Roanoke - 07-15-2010, 12:03 PM
RE: Weapons function - by Mr. Bougo - 07-21-2010, 04:30 AM
RE: Weapons function - by tangerian - 08-10-2010, 04:08 PM
RE: Weapons function - by MeloPixel - 08-31-2010, 06:43 PM
RE: Weapons function - by SFXMaster - 09-02-2010, 04:44 PM
RE: Weapons function - by vipus - 06-27-2011, 06:22 PM
RE: Weapons function - by Lightning III - 06-30-2011, 07:55 AM
RE: Weapons function - by Mirio - 06-30-2011, 08:11 AM

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