05-22-2010, 01:16 PM
Alright I'm not sure where this is going but heres my 2 pennies on the way I see laser, nex and map balance at the moment.
On open maps with high roof heights I see people just jumping in the air a lot then raining down mortars and rocket fire. Without a hitscan weapon this is difficult to counter and is just very annoying. People in the air are hard to hit with weapons that are not hitscan or antilagged projectiles.
So without hitscan it just causes people to rocket jump everywhere which turns an already fast game with the laser into a complete joke. The way I see it, hitscan weapons balance the speed that you can gain with the laser.
On open maps with high roof heights I see people just jumping in the air a lot then raining down mortars and rocket fire. Without a hitscan weapon this is difficult to counter and is just very annoying. People in the air are hard to hit with weapons that are not hitscan or antilagged projectiles.
So without hitscan it just causes people to rocket jump everywhere which turns an already fast game with the laser into a complete joke. The way I see it, hitscan weapons balance the speed that you can gain with the laser.