07-21-2010, 03:59 AM
This is a question at the moment because i don't know the answer yet and am unable to find any resources ![Sad Sad](https://forums.xonotic.org/images/smilies/sad.png)
a good example of what I'm trying to achieve is @3.55 of this q4 video
http://www.youtube.com/watch?v=tfT-fuW1w...re=related
A func_rotating fan with a dynamic light behind it.
I'd also like to create a other lighting effects like specified in this http://www.ehow.com/how_4488215_create-d...diant.html
The problem is when a light entity is selected and NOGRIDLIGHT is enabled the entity doesn't work, even when real time world dynamic lighting and shadows in game are enabled?
I think this is very important layer of detail all high skilled mappers need to apply their maps to be included in the xonotic release, so we need to find answers
![Sad Sad](https://forums.xonotic.org/images/smilies/sad.png)
a good example of what I'm trying to achieve is @3.55 of this q4 video
http://www.youtube.com/watch?v=tfT-fuW1w...re=related
A func_rotating fan with a dynamic light behind it.
I'd also like to create a other lighting effects like specified in this http://www.ehow.com/how_4488215_create-d...diant.html
The problem is when a light entity is selected and NOGRIDLIGHT is enabled the entity doesn't work, even when real time world dynamic lighting and shadows in game are enabled?
I think this is very important layer of detail all high skilled mappers need to apply their maps to be included in the xonotic release, so we need to find answers
![Smile Smile](https://forums.xonotic.org/images/smilies/smile.png)
There's nothing better than getting off you butt and contributing to a community. There is no excuse when it comes to computers. Spend a little of you playing time, giving back
![Smile Smile](https://forums.xonotic.org/images/smilies/smile.png)