07-21-2010, 03:59 AM
This is a question at the moment because i don't know the answer yet and am unable to find any resources
a good example of what I'm trying to achieve is @3.55 of this q4 video
http://www.youtube.com/watch?v=tfT-fuW1w...re=related
A func_rotating fan with a dynamic light behind it.
I'd also like to create a other lighting effects like specified in this http://www.ehow.com/how_4488215_create-d...diant.html
The problem is when a light entity is selected and NOGRIDLIGHT is enabled the entity doesn't work, even when real time world dynamic lighting and shadows in game are enabled?
I think this is very important layer of detail all high skilled mappers need to apply their maps to be included in the xonotic release, so we need to find answers
a good example of what I'm trying to achieve is @3.55 of this q4 video
http://www.youtube.com/watch?v=tfT-fuW1w...re=related
A func_rotating fan with a dynamic light behind it.
I'd also like to create a other lighting effects like specified in this http://www.ehow.com/how_4488215_create-d...diant.html
The problem is when a light entity is selected and NOGRIDLIGHT is enabled the entity doesn't work, even when real time world dynamic lighting and shadows in game are enabled?
I think this is very important layer of detail all high skilled mappers need to apply their maps to be included in the xonotic release, so we need to find answers
There's nothing better than getting off you butt and contributing to a community. There is no excuse when it comes to computers. Spend a little of you playing time, giving back