01-10-2011, 10:25 AM
This, is one of the best maps I have seen recently. I didn't expect anyone to make a Soylent port this good. I'd go as far as saying this is one of the highest quality maps that Xonotic currently has. Well done
Actually, I like the map so much I decided to make the bot waypoints for it. Simply create an empty text file called relent_b3.waypoints and paste the following into it:
As for specific things about the map... I have two objections only. One is that the big glass at the top area (around the camping rifle) looks kinda ugly IMO. I don't think a glass that thick and big can look right. Perhaps it could be made smaller... or better have a frame around it. Or if not needed, even removed at all.
The second issue is a greater problem. The weapon pads (which btw look very pretty) are solid. That causes several problems. First is the waypoints not linking with the items properly (probably blocking their detection). Then it feels bad for movement when you walk over them to get to a certain weapon. So I think they should have their collisions taken off, like all weapon pads should I believe.
Once that's sorted out, I agree the map should be included in master. Hopefully with the song it has now, as it's very good and fitting
Actually, I like the map so much I decided to make the bot waypoints for it. Simply create an empty text file called relent_b3.waypoints and paste the following into it:
Code:
'3039.4 2036.6 664.8'
'3039.4 2036.6 664.8'
0
'3262.1 2166.9 664.0'
'3262.1 2166.9 664.0'
0
'2910.0 1475.7 664.0'
'2910.0 1475.7 664.0'
0
'2912.8 1213.1 664.0'
'2912.8 1213.1 664.0'
0
'3569.3 1470.7 664.0'
'3569.3 1470.7 664.0'
0
'3577.0 780.0 659.5'
'3577.0 780.0 659.5'
0
'2903.4 707.2 665.0'
'2903.4 707.2 665.0'
0
'1251.1 1472.2 408.1'
'1251.1 1472.2 408.1'
0
'1187.0 1041.3 408.0'
'1187.0 1041.3 408.0'
0
'1177.1 2107.9 408.0'
'1177.1 2107.9 408.0'
0
'2189.4 2218.7 408.0'
'2189.4 2218.7 408.0'
0
'2185.7 1242.3 536.0'
'2185.7 1242.3 536.0'
0
'2269.4 720.6 664.4'
'2269.4 720.6 664.4'
0
'1278.5 715.6 664.0'
'1278.5 715.6 664.0'
0
'3544.5 1890.2 440.0'
'3544.5 1890.2 440.0'
0
'3217.9 2204.2 440.0'
'3217.9 2204.2 440.0'
0
'1043.9 917.1 152.0'
'1043.9 917.1 152.0'
0
'1050.3 1635.2 152.0'
'1050.3 1635.2 152.0'
0
'1391.5 1872.1 152.0'
'1391.5 1872.1 152.0'
0
'2622.5 2211.0 274.6'
'2622.5 2211.0 274.6'
0
'1759.8 2206.8 152.2'
'1759.8 2206.8 152.2'
0
'2140.9 2078.6 152.0'
'2140.9 2078.6 152.0'
0
As for specific things about the map... I have two objections only. One is that the big glass at the top area (around the camping rifle) looks kinda ugly IMO. I don't think a glass that thick and big can look right. Perhaps it could be made smaller... or better have a frame around it. Or if not needed, even removed at all.
The second issue is a greater problem. The weapon pads (which btw look very pretty) are solid. That causes several problems. First is the waypoints not linking with the items properly (probably blocking their detection). Then it feels bad for movement when you walk over them to get to a certain weapon. So I think they should have their collisions taken off, like all weapon pads should I believe.
Once that's sorted out, I agree the map should be included in master. Hopefully with the song it has now, as it's very good and fitting