02-03-2011, 11:19 AM
(This post was last modified: 02-03-2011, 11:22 AM by bones_was_here.)
Hai guise, I notice that these configs set g_teleport_maxspeed 320 - this is not correct, it's 400 in CPMA. 320 breaks some defrag maps that would otherwise work.
physicsXPM.cfg sets sv_doublejump 1 - this makes some odd things possible, such as getting air from stairs as if they were a ramp (except more random), and silently scaling walls on stormkeep to reach the upper level without using stairs, jumppads, laser, etc.
EDIT: Xonotic/Q2 style doublejumps are not used in CPMA or VQ3, so are not needed to complete any defrag maps.
physicsXPM.cfg sets sv_doublejump 1 - this makes some odd things possible, such as getting air from stairs as if they were a ramp (except more random), and silently scaling walls on stormkeep to reach the upper level without using stairs, jumppads, laser, etc.
EDIT: Xonotic/Q2 style doublejumps are not used in CPMA or VQ3, so are not needed to complete any defrag maps.