Hey guys, two quick things...
Firstly, we now have a mostly working player statistics system (seen here) which is... for the most part.. ready to be really put to the trial! We want all server owners to add the line below to their configurations, so that their server sends information to the statistics host. Of course it has many bugs, but the whole point of this is to test out the system and work out the issues. Another thing to note, it is prefered that the server is an up-to-date git server -- we're fixing bugs as we go here, and older servers may still contain old bugs. It's okay to have older servers anyway, just know that your server may not display information properly as it should.
The line to add is this:
To players with older clients too.. please set cl_allow_uid2name 1 so that your client doesn't show up as "anonymous player" in the statistics. With updated servers/clients, you will see a dialog for this come up and you can choose to enable it or not in game. However, for older clients/servers this was broken, so you will have to set it manually. Note: In the future, we'll probably have some kind of choice for this in the menu where it's easy to find.
By the way, for the paranoid out there... you can totally disable statistics tracking whatsoever by setting cl_allow_uidtracking 0 - This way you just show up as a totally anonymous player, and no stats are saved about you. (By default, it's enabled so we save your stats but not your nickname)
And secondly for the other part of this forum post: We need help with development :O Right now there are essentially four people working on the statistics: divVerent and me with code, Antibody maintaining and designing the database/backend, and IR3ul web designer that works on the front end... However, we need another web designer who can help with working on the framework/design of the website as IR3ul is quite busy and can only help out in small portions. Note, the framework for the web page will also soon be used as the main website design... so if you help with the xonstat framework, it'll contribute back to the main website also, the framework is written in Python.
Here are all the resources for the xonstat project:
Main site: http://srv02.xonotic.org:6543/
Bug tracker: http://dev.xonotic.org/projects/xonstat/issues
Frontend source: https://github.com/antzucaro/XonStat/
Backend source: https://github.com/antzucaro/xonstatdb
Oh yeah, and help (programming or other) with the game itself is always welcome too. There are plenty of things we want/need done which we could use help with, as we're all limited on time. Feel free to email me at samual (at) xonotic . org if you're able to help out in some way
Anyway, thanks everyone, remember the more you help out with this the faster we can have perhaps the most awesome feature ever
Firstly, we now have a mostly working player statistics system (seen here) which is... for the most part.. ready to be really put to the trial! We want all server owners to add the line below to their configurations, so that their server sends information to the statistics host. Of course it has many bugs, but the whole point of this is to test out the system and work out the issues. Another thing to note, it is prefered that the server is an up-to-date git server -- we're fixing bugs as we go here, and older servers may still contain old bugs. It's okay to have older servers anyway, just know that your server may not display information properly as it should.
The line to add is this:
Code:
g_playerstats_uri "http://srv02.xonotic.org:6543/stats/submit"
To players with older clients too.. please set cl_allow_uid2name 1 so that your client doesn't show up as "anonymous player" in the statistics. With updated servers/clients, you will see a dialog for this come up and you can choose to enable it or not in game. However, for older clients/servers this was broken, so you will have to set it manually. Note: In the future, we'll probably have some kind of choice for this in the menu where it's easy to find.
By the way, for the paranoid out there... you can totally disable statistics tracking whatsoever by setting cl_allow_uidtracking 0 - This way you just show up as a totally anonymous player, and no stats are saved about you. (By default, it's enabled so we save your stats but not your nickname)
And secondly for the other part of this forum post: We need help with development :O Right now there are essentially four people working on the statistics: divVerent and me with code, Antibody maintaining and designing the database/backend, and IR3ul web designer that works on the front end... However, we need another web designer who can help with working on the framework/design of the website as IR3ul is quite busy and can only help out in small portions. Note, the framework for the web page will also soon be used as the main website design... so if you help with the xonstat framework, it'll contribute back to the main website also, the framework is written in Python.
Here are all the resources for the xonstat project:
Main site: http://srv02.xonotic.org:6543/
Bug tracker: http://dev.xonotic.org/projects/xonstat/issues
Frontend source: https://github.com/antzucaro/XonStat/
Backend source: https://github.com/antzucaro/xonstatdb
Oh yeah, and help (programming or other) with the game itself is always welcome too. There are plenty of things we want/need done which we could use help with, as we're all limited on time. Feel free to email me at samual (at) xonotic . org if you're able to help out in some way
Anyway, thanks everyone, remember the more you help out with this the faster we can have perhaps the most awesome feature ever