I see that the slider goes all the way to "4". Some people have suggested setting it even higher. Yet, the game on the "low" setting sets player lod to "2". And I noticed that the player models in "xonotic-rsync-data.pk3/models/player" only have up to lod2, which leads me to believe that anything over 2 doesn't make a difference.
Am I right to believe this? If so, would setting it higher than 2 have a negative impact on performance?
Also, I see the largest fps drops when players are on screen. Is there a model, perhaps from nexuiz, that I could easily put in the game that uses far less geometry(preferably with the glowing HDR textures already on it)?
Am I right to believe this? If so, would setting it higher than 2 have a negative impact on performance?
Also, I see the largest fps drops when players are on screen. Is there a model, perhaps from nexuiz, that I could easily put in the game that uses far less geometry(preferably with the glowing HDR textures already on it)?