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Poll: What do you think of the multiple frag messages?
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I think this is a needed feature
45.45%
5 45.45%
I think this is not needed
54.55%
6 54.55%
I think it's to much information on the screen at once - you better turn all hud of cos I don't see my enemies!
0%
0 0%
Total 11 vote(s) 100%
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[SUGGESTION] Multiple frag messages

#1
Lightbulb 
Hello, I was thinking of it for a long time...

Wouldn't it be nice if on the game all the "you fragged ---", "you have been fragged by ---" and "watch your step" messages were stacking? By now if you for example frag two players with one shot - only one message will be displayed. If you kill someone and get killed at the same time - you will miss one message.

This is my little concept art for this:

   
I'm making Liblast - a FOSS online FPS game made with Godot 4 and a 100% open-source toolchain
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#2
Dont you see this information in the top left corner?
If it were implented as in your concept, you should be able to turn it off, cause i guess it would be bothering in the long run.

In any case i dont think its a very pressing issue, but it probably wouldnt take much time to implement this on the other hand.
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#3
could be good if you only show the latest 3
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#4
Proper kill feed > this.
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#5
Is already planned, but by replacing both the centerprint and the message in the top left by a single message in a special panel.

Your poll is FAIL Wink
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#6
Alright, my polls are fail, but you can't say they aren't funny (at least) Big Grin
Just... a little bit... no? ... oh. I shut up.

Wink

Ad rem:

What do you, parasti mean?:
Quote:Proper kill feed

Quote:could be good if you only show the latest 3
Three or four i'd say. The best if this number is configurable and not hard-coded.

Quote:single message in a special panel.

Will it get rid of the lost messages?

I found the centerprints disturbing sometimes - they ocasionally made me not see my target Tongue

BTW: sorry for weird quoting this time, It was manual
I'm making Liblast - a FOSS online FPS game made with Godot 4 and a 100% open-source toolchain
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#7
Fixed another poll.
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#8
(05-11-2010, 08:10 PM)DiaboliK Wrote: Fixed another poll.
Good that I have a screenshot of the best moment...
I'm making Liblast - a FOSS online FPS game made with Godot 4 and a 100% open-source toolchain
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#9
I wouldn't mind, as long I could choose to turn it off Tongue
[Image: 370.png] AKA [~] John Smith on Nexuiz
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