09-04-2022, 11:11 AM
There’s some kind of new gametype in my mind: a “pyramid” fight.
I call it “Knockout” but may have better word.
Several players will join the game.
Only 2 players are simultaneously “released” and fight each other. Others will spectate.
When one get fragged*, he/she is lost and will spectate. Now, announce the winner, and “release” the next player (reset the winner’s weapons too).
Keep fighting. The game ends when the final winner is elected, the “King”!
* For some sort of enjoy-ability, may start with 200 HP + 200 Armor like Clan Arena.
I put this to my wishlist, and maybe one day I can get time to work on such thing (not guaranteed though) (maybe with other “gametype” ideas around here).
P.S. This is what a “duel” was in my mind, before I knowing about “duel is just 1v1 deathmatch and no more”.
(Poor kid like me can’t see a public server with ping < 200, and never experienced playing there)
I call it “Knockout” but may have better word.
Several players will join the game.
Only 2 players are simultaneously “released” and fight each other. Others will spectate.
When one get fragged*, he/she is lost and will spectate. Now, announce the winner, and “release” the next player (reset the winner’s weapons too).
Keep fighting. The game ends when the final winner is elected, the “King”!
* For some sort of enjoy-ability, may start with 200 HP + 200 Armor like Clan Arena.
I put this to my wishlist, and maybe one day I can get time to work on such thing (not guaranteed though) (maybe with other “gametype” ideas around here).
P.S. This is what a “duel” was in my mind, before I knowing about “duel is just 1v1 deathmatch and no more”.
(Poor kid like me can’t see a public server with ping < 200, and never experienced playing there)