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Star Wars: Battlecry (Unreal Engine 4)

#76
I wish the development of xonotic was going at the same pace but its no surprise; there are so many starwars fans there are bound to be ones with tech know how who willing to contribute.

I can't complain about xonotic though. Little by little, with every quality build it grows...its going to be a great game, I can feel it (*que inception score*)
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#77
(12-08-2012, 04:49 AM).Danny. Wrote: I wish the development of xonotic was going at the same pace but its no surprise; there are so many starwars fans there are bound to be ones with tech know how who willing to contribute.

I can't complain about xonotic though. Little by little, with every quality build it grows...its going to be a great game, I can feel it (*que inception score*)

Yeah, Xonotic will get there, I know it will!

Btw, devs, if you ever need extra help, do you make recruitment pages or send emails? If I've learnt anything from doing this game, it's that you need to ask around a lot to find new members. Smile
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#78
(12-08-2012, 04:42 AM)rocknroll237 Wrote: Yeah, that's a good idea actually.

I've already told them about Xonotic and if ever we are really ahead of schedule or are on a break, I can ask them if they want to do a bit of modelling or texturing Xonotic. I would ask them to maybe make some code, but they would need to learn Quake C which may take a while. Tongue

Sounds like a plan. If they can make the weapon models(once we have a set weapon balance of course) when available, that would be a huge help.

I also agree that we should try to implement some form of recruiting for xonotic.
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#79
Just for you Squigger and fellow Xonotic players, check out our latest weapon, the A280 rifle:

[Image: 6307db90c99a24fb6c625d22e0f1dc85e86f55d9...d8e84g.jpg]
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#80
Awesome stuff, I remember using that weapon a lot for the rebels in Battlefront 1. Good Times
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#81
Please continue to vote for us as the 'Best Upcoming' mod of the year.

We made it through to the Top 100 mods, now we need your votes to get us through the final round!

http://www.moddb.com/games/star-wars-bat...y-top-1001

Thank you. Smile
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#82
http://www.moddb.com/games/star-wars-bat...for-voting

We have posted an update on moddb, we'd love it if you voted for us! Even if you have already voted for us before (and thanks for doing so).

We made it through the Top 100 and need new votes to make it through the final round.

There's only 1 day left to vote, so please hurry!

Thank you very much.

Yours sincerely,

The BattleCry team
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#83
rocknroll, are you sure that the project wont get a cease and desist notice? Apart from that, I can't wait.
Also I know this is off topic but always wanted to make my own CryEngine project, but I have no idea how to use Cryblend.
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#84
(12-26-2012, 01:35 PM)Faraday Wrote: rocknroll, are you sure that the project wont get a cease and desist notice? Apart from that, I can't wait.
Also I know this is off topic but always wanted to make my own CryEngine project, but I have no idea how to use Cryblend.

Well we don't think there's any reason to get a c+d letter because we aren't technically doing anything wrong.

Yeah, Cryblend is a bit fiddly but there are 3 threads I can give you that might help:

http://www.crydev.net/newspage.php?news=89611

http://www.crydev.net/viewtopic.php?f=315&t=89679

http://www.crydev.net/viewtopic.php?f=315&t=89793
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#85
(12-26-2012, 02:17 PM)rocknroll237 Wrote:
(12-26-2012, 01:35 PM)Faraday Wrote: rocknroll, are you sure that the project wont get a cease and desist notice? Apart from that, I can't wait.
Also I know this is off topic but always wanted to make my own CryEngine project, but I have no idea how to use Cryblend.

Well we don't think there's any reason to get a c+d letter because we aren't technically doing anything wrong.

Yeah, Cryblend is a bit fiddly but there are 3 threads I can give you that might help:

http://www.crydev.net/newspage.php?news=89611

http://www.crydev.net/viewtopic.php?f=315&t=89679

http://www.crydev.net/viewtopic.php?f=315&t=89793

Thanks for these but I still don't know how to properly import models with animations (characters and weapons)
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#86
We now have brand new facebook and twitter pages!

Read all about it: http://www.moddb.com/games/star-wars-bat...-publicity
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#87
Any gameplay clips coming soon?
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#88
Yep, late Jan or early Feb we will release a teaser.

EDIT:

Dev diaries are more important atm, trailer has been pushed back to late 2013.
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#89
I had an awkward moment with Deforges on reddit not so long ago...
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#90
(01-13-2013, 03:17 PM)Faraday Wrote: I had an awkward moment with Deforges on reddit not so long ago...

Why, what happened? Tongue
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#91
(01-13-2013, 03:27 PM)rocknroll237 Wrote:
(01-13-2013, 03:17 PM)Faraday Wrote: I had an awkward moment with Deforges on reddit not so long ago...

Why, what happened? Tongue

I thought he was you..

P.S. Are you using blender to do the animations or something else like Maya?
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#92
January update now up! http://www.moddb.com/games/star-wars-bat...w-progress
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#93
Such a tease Tongue
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#94
Attention BattleCry fans! We are no longer classified as a mod on Moddb. We are now classified as a standalone game: http://t.co/Wvyisn3i
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#95
You don't need to type in all caps or huge letters, we can read you just fine Tongue
[Image:http://i.imgur.com/4XODR.png]640K ought to be enough for anybody.
     ― Linux Torvalds
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#96
(01-23-2013, 02:48 PM)Mr. Bougo Wrote: You don't need to type in all caps or huge letters, we can read you just fine Tongue

IT'S CAUSE I GET MORE ATTENTION IN CAPITALS.

AND IT MAKES ME SOUND POWERFUL! MUHAHAHA.

EDIT:

I changed the other posts cause I agree with you, it's unnecessary.
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#97
First dev diary now up: http://www.moddb.com/games/star-wars-bat...1-deforges
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#98
February update: http://www.moddb.com/games/star-wars-bat...ll-awesome
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#99
Quick update: http://www.moddb.com/games/star-wars-bat...-an-update
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Dude, keep up the work it looks legit Big Grin

Your our only hope since the incident....
   
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