06-15-2015, 09:14 PM
(This post was last modified: 06-17-2015, 01:04 AM by BuddyFriendGuy.)
Game admins,
I wonder whether it's possible to have a per-map balance setting. Many maps are ported from other games, and some of them requires a bit of modification to make sense. For example, I would like to turn off fall damages for maps with high surfaces.
Is this possible? For example, perhaps there's a way to get the name of the next map, and use that to trigger some alias to set a bunch of variables.
Thanks a lot.
I wonder whether it's possible to have a per-map balance setting. Many maps are ported from other games, and some of them requires a bit of modification to make sense. For example, I would like to turn off fall damages for maps with high surfaces.
Is this possible? For example, perhaps there's a way to get the name of the next map, and use that to trigger some alias to set a bunch of variables.
Thanks a lot.