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Trident

#1
Some already had chance to play this, so let's release it to masses now Wink

Current release:
2016.04.05
== DOWNLOAD HERE ==

Changelog:
r1
* initial preview (no items etc.)
r2
* items etc. finished overall look
r3
* added platform
* added trickjumps
* clipped some stuff
* made map bit higher (for laser ninjas)
2016.01.20
* uploaded map to git
* replaced ramps on platform with ladder
* added trims in doors, so people don't get stuck on "invisible wall" caused by arc shape
* fixed "0 width" wall next to jumppad
* lamps in dark corridors
* some item changes
2016.04.05
* fix beams in corridor z-fight
* fix brick
* fix z-fight on beams on top of the map
* resize door arcs so they don't z-fight with metal clips
* place items on balcony on a slight curve

Item list:
12 spawns

1 big armor
1 large armor
1 medium armor
7 small armor

1 mega health
1 large
3 medium health
16 small health

1 bullets refills
4 cell refills
4 rocket refills

crylink, electro, grenadelauncher, hagar, rocketlauncher, uzi

Screenshots:
[Image: trident-000000.jpg]
[Image: trident-000001.jpg]
[Image: trident-000002.jpg]
[Image: trident-000003.jpg]
[Image: trident-000004.jpg]
[Image: trident-000005.jpg]
[Image: trident-000006.jpg]
[Image: trident-000007.jpg]
[Image: trident-000008.jpg]
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#2
Haven't played it but I like what I see.
[MoFo] Servers - North America - Hosted in Montreal Canada - Admin DeadDred [MoFo]
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#3
I put it on the [MoFo] Shotgun server. Its bigger than it looks here.

Only thing I can add is add bot way points http://forums.xonotic.org/showthread.php?tid=4861

Other things the teleports look at bit off and don't really flow with the castles design and not sure if I like the Xonotic logo on the white background.
[MoFo] Servers - North America - Hosted in Montreal Canada - Admin DeadDred [MoFo]
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#4
Looks like farewell 2.0
[Image: 38443.png]
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#5
Exactly farewell 2.0 looks like it and more beautiful.
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#6
Hey, nice map!

The overall layout is fun, this map looks suited for DM and team modes like CA or FT Big Grin

Nice additions in this new release, I like the trickjumps near Mega Health and Mega Armor. The central room also looks less empty.

However, I noticed a few issues:

- The wall thickness here is literally 0
[Image: 1447578012.jpg]

- These big trickjumps are a bit hard to realize if you don't have enough initial speed
[Image: 1447578448.jpg]

- You can see through the map when you fall down and die
- The Electro room looks very dark, but maybe that's intended.
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#7
Interesting, seems to be inspired by farewell.
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#8
Ok, I admit I looked at farewell before making this map and forgot to mention it in first post, now can we get off farewell 2.0 thing ^_^ and suggest improvements etc. >_<
I've made it from scratch and tried to make it sufficiently different.
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#9
Sure you have made this from scratch, it just so happens that it has similar gameplay qualities, which is a very good thing considering how popular farewell is (especially for CA). I only played one match on this map and already love it.
[Image: 249.png] Latest track on soundcloud: Farewell - to a better Place (piano improvisation)
New to Xonotic? Check out my Newbie Corner!
<ZeRoQL> i think i got 1 proper quad and that cunt halogen fuck me over with a laser
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#10
Updated first post with new release, enjoy.
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#11
There are some strange artifacts on the trims on your screenshots 3, 6, 7 and 8, as well as on the rock of screenshot 2 and on the floor lower left on screenshot 5.

Edit: d'oh! And a big thank you for updating the map! Good work!
[Image: 249.png] Latest track on soundcloud: Farewell - to a better Place (piano improvisation)
New to Xonotic? Check out my Newbie Corner!
<ZeRoQL> i think i got 1 proper quad and that cunt halogen fuck me over with a laser
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#12
(01-20-2016, 04:10 PM)Halogene Wrote: There are some strange artifacts on the trims on your screenshots 3, 6, 7 and 8, as well as on the rock of screenshot 2 and on the floor lower left on screenshot 5.

Edit: d'oh! And a big thank you for updating the map! Good work!

That's due to autobuild server taking these screenshots. Map itself is fine.
[Image: 21.png]
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#13
Fixed some stuff, thanks go to (in no particular order) Spike, Freddy, Mirio and whoever else I forgotten Big Grin
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#14
proraide, you're back at it again with finalrage v4 Smile .
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#15
And of course forgot to edit "== DOWNLOAD HERE ==" link, updated now, if anyone downloaded from it, you have previous version Wink
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