how to make a texture as on a screenshot?
As I understand this is parallax. I have diffus, specular, and normal texture in tga format with alpha chanals.
Could you show me an example of shader?
As I understand this is parallax. I have diffus, specular, and normal texture in tga format with alpha chanals.
Could you show me an example of shader?
Zero - an eternal primordial emptiness the principle of generation of all things.
my Site: http://zeromapping.narod.ru
my Steam: http://steamcommunity.com/id/zeromapping/
my Bananite: http://gamebanana.com/members/1317180