01-29-2011, 09:17 AM
I think it just might work. It's still just an idea, but I think about...
* Using chasecam for this one
* Incorporating Twig physics
* Enabling support for a controller
* Sword/spin attack charge = modified Nex charge
* Blending styles - some fantasy and some sci-fi elements
* Speedy stuff
* Multiplayer mode
* Life energy measured in HP, overall max. hp = 500, handicap when starting = 50, each "heart container" will increase max. hp by 50 until 500 is reached.
* Blending in some FPS elements
* Dungeons with complex puzzles, often needing a weapon/tool from next one
Current storyline ideas:
1. some tutorial stuff, loads of cutscenes. you start as archeology student
2. you become a proper archeologist. also, get pistol and body armour.
3. while visiting the Ancient Temple of Ba'dram, you get transported to another dimension
4. you have to convince people who rule the place you came to that you're a mighty warrior - ridiculously easy boss fight (hit a monster three times with a pistol when its mouth is open)
5. the king reveals that someone is using magic of Ba'dram, a multi-dimensional semi-divine being, to try to conquer successive dimensions.
6. go to their temple, the Green Temple of Ba'dram. [temple treasure = dimension hopper, boss = medium difficulty, temple weapon = lightning gun (based off Electro)]
*. Defeating boss will drop Life Energizer (increase max hp by 50pts) and a Dimension Address for the Dimension Hopper.
7. Use Dimension Hopper to go to the next dimension.
8. You land in a steampunk environment. In this world, there's your first sidequest - collect 20 Ancient Techs in order to receive an armour upgrade (which will now be twice as strong)
9. Go to the Metal Temple of Ba'drum. [temple treasure = steam flypack (XON.jetpack/SMS.fludd hybrid), boss = medium difficulty, needs flypack, temple weapon = bomb launcher (requires wormhole lockpick from next dimension)]
10. Go to the next dimension (science-fiction themed)
Many more ideas will go here.
* Using chasecam for this one
* Incorporating Twig physics
* Enabling support for a controller
* Sword/spin attack charge = modified Nex charge
* Blending styles - some fantasy and some sci-fi elements
* Speedy stuff
* Multiplayer mode
* Life energy measured in HP, overall max. hp = 500, handicap when starting = 50, each "heart container" will increase max. hp by 50 until 500 is reached.
* Blending in some FPS elements
* Dungeons with complex puzzles, often needing a weapon/tool from next one
Current storyline ideas:
1. some tutorial stuff, loads of cutscenes. you start as archeology student
2. you become a proper archeologist. also, get pistol and body armour.
3. while visiting the Ancient Temple of Ba'dram, you get transported to another dimension
4. you have to convince people who rule the place you came to that you're a mighty warrior - ridiculously easy boss fight (hit a monster three times with a pistol when its mouth is open)
5. the king reveals that someone is using magic of Ba'dram, a multi-dimensional semi-divine being, to try to conquer successive dimensions.
6. go to their temple, the Green Temple of Ba'dram. [temple treasure = dimension hopper, boss = medium difficulty, temple weapon = lightning gun (based off Electro)]
*. Defeating boss will drop Life Energizer (increase max hp by 50pts) and a Dimension Address for the Dimension Hopper.
7. Use Dimension Hopper to go to the next dimension.
8. You land in a steampunk environment. In this world, there's your first sidequest - collect 20 Ancient Techs in order to receive an armour upgrade (which will now be twice as strong)
9. Go to the Metal Temple of Ba'drum. [temple treasure = steam flypack (XON.jetpack/SMS.fludd hybrid), boss = medium difficulty, needs flypack, temple weapon = bomb launcher (requires wormhole lockpick from next dimension)]
10. Go to the next dimension (science-fiction themed)
Many more ideas will go here.