currently there are only 3 sounds for steps ... normal (crete), metal, and nothing ...
which makes terrain, snow, creaky wood, goo ... kinda not work ...
I suggest that we add custom step sounds to shaders ... so that we can have more fun noises ...
While were are at it ... might as well add sounds for moving within the volume of a brush (for underwater, or thick brush, or windyness)
Thirdly I would like to have the option for players to leave decals when they step ... this is most useful for footprints in soft materials ... (like snow)
I assume that all of these would be set in the shader....
good idea?
bad idea?
which makes terrain, snow, creaky wood, goo ... kinda not work ...
I suggest that we add custom step sounds to shaders ... so that we can have more fun noises ...
While were are at it ... might as well add sounds for moving within the volume of a brush (for underwater, or thick brush, or windyness)
Thirdly I would like to have the option for players to leave decals when they step ... this is most useful for footprints in soft materials ... (like snow)
I assume that all of these would be set in the shader....
good idea?
bad idea?