08-28-2010, 10:34 AM
Whenever I go to test a map I'm working on (or any other map), I experience extreme lag (about a frame every second or so), but the game's FPS counter stays normal. I can see the frame tearing every few pixels down the screen, so whenever I move, it's as if the map warps backward near the top of the screen (top of the screen is from a few frames behind the bottom of the screen). Sometimes a vid_restart will fix this, but as soon as I enter the menu, it starts again.
I've changed the vsync option as well as the "wait for GPU to finish each frame" option to try to fix it, but nothing changes. Any idea what the problem could be?
Using Arch Linux right now, nvidia GeForce 9400 GT, 2GB RAM, 2.8 GHz dual-core AMD CPU.
I've changed the vsync option as well as the "wait for GPU to finish each frame" option to try to fix it, but nothing changes. Any idea what the problem could be?
Using Arch Linux right now, nvidia GeForce 9400 GT, 2GB RAM, 2.8 GHz dual-core AMD CPU.