05-06-2010, 06:07 PM
I think that TDM should go back to using info_player_team1 and info_player_team_2 as spawn points (Nexuiz 2.5.2 uses info_player_deathmatch, so a red guy can spawn in a blue base, although apparently this didn't used to be the case). I am very annoyed that they removed this feature from Nexuiz.
However, I acknowledge that this may affect (read: "break") some older maps, so I would also be open to the possibility of it being a cvar (perhaps "g_tdm_use_team_spawns" or similar) that can be set in the .mapinfo file for each map.
Therefore, I would like to see what everyone else thinks about this before I push for it. (I have a feeling that I am not alone in wanting TDM team spawns, but just in case I am...)
However, I acknowledge that this may affect (read: "break") some older maps, so I would also be open to the possibility of it being a cvar (perhaps "g_tdm_use_team_spawns" or similar) that can be set in the .mapinfo file for each map.
Therefore, I would like to see what everyone else thinks about this before I push for it. (I have a feeling that I am not alone in wanting TDM team spawns, but just in case I am...)
Humans...
"There is no problem that cannot be solved by a judicious application of carnivorous dinosaurs." -JayIsGames.com
"There is no problem that cannot be solved by a judicious application of carnivorous dinosaurs." -JayIsGames.com