03-18-2024, 06:38 AM
(This post was last modified: 03-18-2024, 06:39 AM by FinBiteLeaf.)
Hello!
Last week suddenly i have started to experience a full loss of sound in Xonotic 0.86. In more details, if I start GLX version then after ~ 1-15 minutes the sound is completely lost. In a strange way If I use bluetooth headphones sound is lost after a second. So the easiest way to reproduce the problem is too start a game with bluetooth on and the sound will be almost immediately lost.
Terminal output is
~/Games/xonotic-0.8.6/Xonotic$ ./xonotic-linux64-glx
The system is Debian 12 GNOME
Will be glad to hear any ideas what can be done.
Last week suddenly i have started to experience a full loss of sound in Xonotic 0.86. In more details, if I start GLX version then after ~ 1-15 minutes the sound is completely lost. In a strange way If I use bluetooth headphones sound is lost after a second. So the easiest way to reproduce the problem is too start a game with bluetooth on and the sound will be almost immediately lost.
Terminal output is
~/Games/xonotic-0.8.6/Xonotic$ ./xonotic-linux64-glx
Code:
Game is Xonotic using base gamedir data
gamename for server filtering: Xonotic
Xonotic Linux 03:14:04 Jun 20 2023 - release
Current nice level is below the soft limit - cannot use niceness
Skeletal animation uses SSE code path
DPSOFTRAST available (SSE2 instructions detected)
execing quake.rc
execing default.cfg
execing xonotic-common.cfg
...
execing cdtracks.cfg
execing commands.cfg
execing config.cfg
"maxplayers" set to "16"
execing data/campaign.cfg
execing config_update.cfg
execing font-xolonium.cfg
client: program is not loaded
execing autoexec/empty.cfg
execing autoexec.cfg
Loaded public key key_0.d0pk (fingerprint: Xon//KssdlzGkFKdnnN4sgg8H+koTbBn5JTi37BAW1Q=)
Loaded private ID key_0.d0si for key_0.d0pk (public key fingerprint: VLYxF3oHlQO7PTukT9II6BapeQkWz17l0a+8N0+e1Tw=)
there is already a signed private key for 0
execing post-config.cfg
Client using an automatically assigned port
Client opened a socket on address 0.0.0.0:0
Client opened a socket on address [0:0:0:0:0:0:0:0]:0
Loading OpenGL driver libGL.so.1
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: NVIDIA GeForce GTX 1050/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 470.223.02
vid.support.arb_multisample 1
vid.support.gl20shaders 1
NOTE: requested 1x AA, got 0x AA
Video Mode: fullscreen 1920x1080x32x0.00hz
NetWM fullscreen: actually using resolution 1920x1011
S_Startup: initializing sound output format: 48000Hz, 16 bit, 2 channels...
SndSys_Init: using the ALSA module
SndSys_Init: PCM device is "default"
Sound format: 48000Hz, 2 channels, 16 bits per sample
CDAudio_SysStartup: open of "/dev/cdrom" failed (2)
CDAudio_Init: No CD in player.
Can't get initial CD volume
CD Audio Initialized
NetWM fullscreen: actually using resolution 1920x1080
]quit
The system is Debian 12 GNOME
Code:
Bluetooth:
Device-1: Intel AX210 Bluetooth type: USB driver: btusb v: 0.8
bus-ID: 1-10:3 chip-ID: 8087:0032 class-ID: e001
Report: hciconfig ID: hci0 rfk-id: 0 state: up address: <filter>
Info: acl-mtu: 1021:4 sco-mtu: 96:6 link-policy: rswitch sniff
link-mode: peripheral accept service-classes: rendering, capturing, object
transfer, audio, telephony
Audio:
Device-1: Intel Cannon Lake PCH cAVS driver: snd_hda_intel
Device-2: NVIDIA GP107GL High Definition Audio driver: snd_hda_intel
Device-3: Creative Sound Blaster Play! 3 type: USB
driver: hid-generic,snd-usb-audio,
API: ALSA v: k6.1.0-18-amd64 status: kernel-api
Server-1: PipeWire v: 0.3.65 status: active
Will be glad to hear any ideas what can be done.