07-11-2013, 04:32 AM
(This post was last modified: 07-11-2013, 04:32 AM by basaltdragon.)
I love how well done and customizeable 3rd person view is, but I keep blocking the view of the crosshair when especially when looking down. I was wondering if there was a way to make the character transparent when the model blocks what is in front of the crosshair. Unfortunately I find myself frequently in this situation becasuse I use 3rd person to judge distances for grappling hook and for jumping with alt fire. I find 3rd person essential to play ctf.
Also I couldnt figure out how to configure input to toggle between 1st and 3rd person view or if possible.
Also I couldnt figure out how to configure input to toggle between 1st and 3rd person view or if possible.