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Proposal to change the mapping procedure for official Xonotic maps

#15
Quote:18:12 <+CuBe0wL> http://forums.xonotic.org/showthread.php?tid=2875
18:12 <+CuBe0wL> read this
18:12 <+CuBe0wL> please
18:12 <+CuBe0wL> and reply there
18:12 < Soelen> okey

I dont know what to say about Merge Request since I dont like to merge anything of my work, but I could write down my workflow if I may.

My maps are mostly made with blender, just because I'm too lazy to learn netradiant I guess. After some mapping I release very early versions on a public xonotic homeserver so I can prevent mistakes from the start and implement preferences from the average player. It is important to ask players from all different countries and gametypes to catch a good average response. I also tried once to throw some information about this map, giving people a webaddress to response if they want to

[Image: YS7Ua.jpg]

But I fear noone was interested enough to do so, heh. Anyway,

(04-11-2012, 12:32 PM)Cortez666 Wrote: I always ask other players i know from sometime for their opinion and some playtesting. it work quiet well so far.

I'm not quite sure if Cortez666 is talking about the #xonotic.de, but I get a lot and good response and help from that channel.

So that's it I guess, releaseing very early and getting good response/help from #xonotic.de.

Now people would probably say getting early opinion / response is bad since it wont let you work individual anymore:

(04-11-2012, 11:54 AM)theShadow Wrote: I think the mappers on that time should still be allowed to work individually insofar as they are able to, and request help only when they need it.

Well this may be true, depending on your decisions, but

(04-11-2012, 08:34 AM)C.Brutail Wrote: People finally notice it, and try to play... and in the end, it turns out, the map SUXX BIG TIME! Nobody plays it, because it doesn't play well, or have performance issues...
(04-11-2012, 08:34 AM)C.Brutail Wrote: I've spent a good half year on it
(04-11-2012, 08:34 AM)C.Brutail Wrote: input from others you get (sometimes ZERO)

I dont want to hear exactly that, map sux big time after 6 months of work D:

I do believe in cooperative working/testing/discussions in a team together, and I would join such a group which is all about testing maps.

(04-11-2012, 09:04 AM)matthiaskrgr Wrote: There could be a somehow official map-testing server which only provides "new", "to-be-tested" and "beta-stage" maps.

I hate to say this but he is right. I would love to see such a server which I can easily just join instead downloading maps by hand and throwing them into the xonotic directroy. Also a mutator which you can give maps on the end a rating would come handy.

(04-11-2012, 05:11 PM)hutty Wrote: I also think they may think of me as sort of annoying (do you?) ....
For me you ain't!
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RE: Proposal to change the mapping procedure for official Xonotic maps - by Soelen - 04-12-2012, 03:15 AM

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