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Poll: How do you think bone-based damage should be added to Xonotic?
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In the damage code and enabled by default (replace the current damage system)
35.71%
10 35.71%
In the damage code but disabled by default
3.57%
1 3.57%
As a mutator (disabled by default)
28.57%
8 28.57%
Don't even bother coding this, the idea is too bad
32.14%
9 32.14%
Total 28 vote(s) 100%
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Bone based damage system (feature vote and debate)

#38
Nex headshots might break the game. The nex is already extremely powerful, adding more power would make the nex dominate and people could just control the nex to win(in a 1v1). That would essentially be giving those with better aim even more power. Obviously good aim is important, but if the game is too aim heavy I might as well just play Counterstrike so I can have a fair chance.

And headshots for splash weapons would make no sense at all, it would just create more randomness.
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RE: Bone based damage system (feature vote and debate) - by W4RP1G - 05-16-2012, 11:29 AM

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