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Poll: How do you think bone-based damage should be added to Xonotic?
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In the damage code and enabled by default (replace the current damage system)
35.71%
10 35.71%
In the damage code but disabled by default
3.57%
1 3.57%
As a mutator (disabled by default)
28.57%
8 28.57%
Don't even bother coding this, the idea is too bad
32.14%
9 32.14%
Total 28 vote(s) 100%
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Bone based damage system (feature vote and debate)

#41
I know the camping rifle has headshot support, but it's the only weapon (someone here mentioned the UZI, I didn't know about it). A great aim of my idea way adding headshot support for all guns. But if that's done, it would feel sad not to do it for limbs too, so I end up at the same idea Tongue

Anyway, both divVerent and Samual said they only want this as a mutator. I'll do it as one for now, but after it's been around for a bit I might suggest including it in the main code and defaulting it. As a mutator people can test it, and specify if they'd like this after trying it out in practice (and seeing if it changes balance in a way that affects any category of players badly).
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RE: Bone based damage system (feature vote and debate) - by MirceaKitsune - 05-16-2012, 05:32 PM

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