Quote:OR, we need to make some kind of charging mechanism, i.e.: If you press secondary quickly, it does high force and low damage (good for jumping)... but if you hold it in, it does high damage (good for melee).
That was actually an idea I meant to propose for laser secondary, before I realized it already has one. To make it different than Nex, charging action would be manual - as in you'd have to actively hold it, and not just wait till weapon charges itself. Otherwise this could also be seen as ripoff from Warsow's GB which charges automatically.

