05-19-2012, 05:14 PM
I'm all for streamlining the weapons, but to lose the laser's juggling functionality would be a shame, imo. While it may not be the most useful thing in most situations, it can be a great tool for denying items/areas. I think that it's a good initiative to clean up the weapons and I am happy to see that you want to do this. If I could code, I would try to help out... but since I cant, I'll stick to running my servers and doing community stuff like the duel cup. For now, I'll give you my two cents.
Considering that I am mainly a dueler, I'll give you a couple of examples from my own gameplay(with videos!):
The first kill is a nex-laser combo as kojn moved towards the mega above me. I have a shotgun, laser, and nex. Rather than use sg-nex for a damage combo, I elect to use a laser-nex combo to deny him the mega. SG-nex in this situation likely won't let me get the kill as he'll be able to stay on his course and pick up the mega between my shots.
The third kill is just pure laser juggling. We had a mutual kill and both spawned in the same room, albeit on different floors. Kojn had the RL spawn and I had the hagar spawn. I rushed my jump to mega and missed it, while kojn jumped up to top level and knocked me down with a rocket. My only hope for winning this situation was a desperation bit of lasering. I managed to hit 4 lasers in a row, popping him over and around the mega, and finishing him off in midair. I was able to gain a kill and deny the mega (again).
(SKIP TO 10:47-10:57 FOR WHAT I'M TALKING ABOUT)
In this situation, nifrek had just killed me to tie the match and I spawned with 9 seconds left. I made the mistake of picking up 1 armour shard, thus giving my position away. I knew that I needed a little bit of luck to get to overtime, as in I needed nifrek to miss a couple of shots. I also used the laser to feint a jump to upper level, then used the laser to push him away as he tried to chase. I hit two shots, pushing him almost all the way to the upper RL doorway. Thanks to the juggling, I was able to create a situation in which I could survive (as long as nifrek missed a couple of shots). I pushed him into a location that was harder to hit me from, and survived long enough to force the beginning of overtime.
Moments like these make me happy that laser juggling is in this game and, imo, is part of the list of things that makes this game fun and unique among arena shooters. Keep in mind, I'm not opposed to what you want to do overall, I just would like to see it done in a manner that keeps the juggling functionality of the laser in the game in some form or another.
tldr - Don't take away juggling! It's fun and has its place.
Considering that I am mainly a dueler, I'll give you a couple of examples from my own gameplay(with videos!):
The first kill is a nex-laser combo as kojn moved towards the mega above me. I have a shotgun, laser, and nex. Rather than use sg-nex for a damage combo, I elect to use a laser-nex combo to deny him the mega. SG-nex in this situation likely won't let me get the kill as he'll be able to stay on his course and pick up the mega between my shots.
The third kill is just pure laser juggling. We had a mutual kill and both spawned in the same room, albeit on different floors. Kojn had the RL spawn and I had the hagar spawn. I rushed my jump to mega and missed it, while kojn jumped up to top level and knocked me down with a rocket. My only hope for winning this situation was a desperation bit of lasering. I managed to hit 4 lasers in a row, popping him over and around the mega, and finishing him off in midair. I was able to gain a kill and deny the mega (again).
(SKIP TO 10:47-10:57 FOR WHAT I'M TALKING ABOUT)
In this situation, nifrek had just killed me to tie the match and I spawned with 9 seconds left. I made the mistake of picking up 1 armour shard, thus giving my position away. I knew that I needed a little bit of luck to get to overtime, as in I needed nifrek to miss a couple of shots. I also used the laser to feint a jump to upper level, then used the laser to push him away as he tried to chase. I hit two shots, pushing him almost all the way to the upper RL doorway. Thanks to the juggling, I was able to create a situation in which I could survive (as long as nifrek missed a couple of shots). I pushed him into a location that was harder to hit me from, and survived long enough to force the beginning of overtime.
Moments like these make me happy that laser juggling is in this game and, imo, is part of the list of things that makes this game fun and unique among arena shooters. Keep in mind, I'm not opposed to what you want to do overall, I just would like to see it done in a manner that keeps the juggling functionality of the laser in the game in some form or another.
tldr - Don't take away juggling! It's fun and has its place.

