(05-19-2012, 06:28 PM)kojn^ Wrote: Not a fan of the fast weapon-switching at all purely because it's too fast and making everything too spammy, fast weapon switching is fine when not firing ofcourse.
Although a bit off-topic, I completely agree with this.
Xonotic is a bit on the spammy side still with the very fast weapon combos. In my opinion, there should be a longer delay after firing a weapon until you can switch to another one (not so much that weapon combos become entirely useless, just enough to remove the constant fire / switch / fire / switch / fire / switch spam you often see). Note that I also don't want to put in a delay between merely switching weapons! Only a slight one that activates after firing your weapon and then immediately trying to switch away to another one.
Now, bringing it a bit more on-topic:
Maybe this wouldn't be as bad combined with the idea I had in my previous post, because you would then still be able to laserjump (and melee) as fast as (if not even faster than) before, after firing a weapon.
The ability to spam weapon combos has always been something that annoyed me about Nexuiz and Xonotic, if you want to streamline the gameplay I think it's also important that you focus on this issue. Hopefully me and kojn aren't the only ones thinking like this.
Links to my: SoundCloud and bandcamp accounts

