I am 100% with rabs on this.
Basically, what has happened in the last year with Nexiuz is that big open maps have been more and more popular and it's quite obvious that Nexuiz weapons were not designed for this, hence the camping and other "balance" problems people are coming up with. You don't get such problem on closed maps, at all.
BUT... I have restrained myself from really giving any opinions about this yet, because I don't know what are the plans for Xonotic and it's still too early. I only see 2 things that could happen. Either closed maps are abandoned and weapons are completely rebalanced to fit the big open maps, or we'll go back to closed maps that work with the current balance we've got. I don't see how weapon balance could work for both. My personnal preference is closed maps like mikectf2 and such, but this should not be about personal preference and anyway I've given up trying to get what I want and instead try to see the big picture (I just wish more people would do the same, rather than fight for features THEY want). A project like this is great because it's in constant development but at the same time it also plagued by the fact that anyone can join at any time and say something needs to be changed.
I don't mean any offense to anyone, but I'm sorry to say that discussions (not just this one, maybe I should've started a new thread for this, but here we go anyway) on the forums don't seem to be going anywhere. Half the discussions on here end up being fights between people that don't expect the same thing from the game and suggest stuff to turn Xonotic into the game they want to play and try to convince everyone else that it's the only way it should be because everything else is stupid, and seem to think that because they got 4 other people to agree with them that the devs and artists are of course going to do what they want. If I were a dev, I think I would've stopped reading the forums by now out of frustration.
Basically, what has happened in the last year with Nexiuz is that big open maps have been more and more popular and it's quite obvious that Nexuiz weapons were not designed for this, hence the camping and other "balance" problems people are coming up with. You don't get such problem on closed maps, at all.
BUT... I have restrained myself from really giving any opinions about this yet, because I don't know what are the plans for Xonotic and it's still too early. I only see 2 things that could happen. Either closed maps are abandoned and weapons are completely rebalanced to fit the big open maps, or we'll go back to closed maps that work with the current balance we've got. I don't see how weapon balance could work for both. My personnal preference is closed maps like mikectf2 and such, but this should not be about personal preference and anyway I've given up trying to get what I want and instead try to see the big picture (I just wish more people would do the same, rather than fight for features THEY want). A project like this is great because it's in constant development but at the same time it also plagued by the fact that anyone can join at any time and say something needs to be changed.
I don't mean any offense to anyone, but I'm sorry to say that discussions (not just this one, maybe I should've started a new thread for this, but here we go anyway) on the forums don't seem to be going anywhere. Half the discussions on here end up being fights between people that don't expect the same thing from the game and suggest stuff to turn Xonotic into the game they want to play and try to convince everyone else that it's the only way it should be because everything else is stupid, and seem to think that because they got 4 other people to agree with them that the devs and artists are of course going to do what they want. If I were a dev, I think I would've stopped reading the forums by now out of frustration.