05-18-2010, 02:43 AM
Well I might add that I hardly play anything else than dm these times (due to lack of teamplay and friendly atmosphere on the CTF servers that I used to play on). So if you all are talking about balancing CTF I have to admit that I cannot really judge the laser's influence on CTF balance. But I don't think it would be a good solution to tweak the weapons on a per-game mode basis, too. So if CTF balance is totally screwed by the laser, increase the self-damage a bit.
On the other hand, I don't think it would be wise to increase the overall damage of the laser, since the laser is primarily a tool, not a weapon. And the laser is very powerful as it is, in my opinion, at least on space maps. There are a couple of space maps where I always use laser only and I am doing very well on these maps, even against opponents where I would have difficulities winning against on other maps.
So my bottom line is that I'd be really sad if the laser's self damage would be increased, but if a screwed CTF balance couldn't be cured otherwise, then go ahead. The nuclear jack rabbit effect is very appealing to me, but balancing gameplay is more important.
I could bite my arse off that I mentioned the laser.
On the other hand, I don't think it would be wise to increase the overall damage of the laser, since the laser is primarily a tool, not a weapon. And the laser is very powerful as it is, in my opinion, at least on space maps. There are a couple of space maps where I always use laser only and I am doing very well on these maps, even against opponents where I would have difficulities winning against on other maps.
So my bottom line is that I'd be really sad if the laser's self damage would be increased, but if a screwed CTF balance couldn't be cured otherwise, then go ahead. The nuclear jack rabbit effect is very appealing to me, but balancing gameplay is more important.
I could bite my arse off that I mentioned the laser.
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New to Xonotic? Check out the Newbie Corner!