Is it me or does it seem like nexuiz uses moon gravity?
i can sense that i am opening a can of worms here, but i am gonna go ahead and say my mind:
has anyone tried increasing the gravity a smidge, but also increasing the strength of the player models and weapons blasts?
the way it is seems a bit moony and floaty. its a little fun, but it feels like i am a feather swimming in marshmallows. theres no real sense of the mass of the player model.
i wish for xonotic to be harder and faster and stronger.
a possible compromise?:
would it be super cool if each player could configure their own weight to strength ratio? (not weps just jumps) that way the people who like to float like fat free muffins can do so just like in nexuiz, but others who want to stick to the ground better can sacrifice some float for some root. maybe this ratio will affect the look of the player model instead of the arbitrary and unrealistic way openarena and nexuiz did. fat playermodels should be heavier and possibly stronger, skinny playermodels should be able to fly through a map.
following this course of thought, the player's preferences affect the appearance of the playermodel instead of mere superficial decorations that ultimately dont mean squat.
i can sense that i am opening a can of worms here, but i am gonna go ahead and say my mind:
has anyone tried increasing the gravity a smidge, but also increasing the strength of the player models and weapons blasts?
the way it is seems a bit moony and floaty. its a little fun, but it feels like i am a feather swimming in marshmallows. theres no real sense of the mass of the player model.
i wish for xonotic to be harder and faster and stronger.
a possible compromise?:
would it be super cool if each player could configure their own weight to strength ratio? (not weps just jumps) that way the people who like to float like fat free muffins can do so just like in nexuiz, but others who want to stick to the ground better can sacrifice some float for some root. maybe this ratio will affect the look of the player model instead of the arbitrary and unrealistic way openarena and nexuiz did. fat playermodels should be heavier and possibly stronger, skinny playermodels should be able to fly through a map.
following this course of thought, the player's preferences affect the appearance of the playermodel instead of mere superficial decorations that ultimately dont mean squat.