Hi!
This idea was born in my head some time ago:
Let's make a mutator that would significantly raise the amount of mines people can place on a map. Now it's a limit of 3 per player, right? How about making this mutator raise it to 20? I know that would completely change every game into mining-demining-contramining war, but I think some people (including me) may find it really fun to play.
Simply the mutator would stop the game from preventing epic mine spamming.
This idea was born in my head some time ago:
Let's make a mutator that would significantly raise the amount of mines people can place on a map. Now it's a limit of 3 per player, right? How about making this mutator raise it to 20? I know that would completely change every game into mining-demining-contramining war, but I think some people (including me) may find it really fun to play.
Simply the mutator would stop the game from preventing epic mine spamming.
Will the Mines get Unleashed?
I'm making Liblast - a FOSS online FPS game made with Godot 4 and a 100% open-source toolchain