yo yo yo
some comments regarding cl_ghost_items and cl_ghost_items_color
we like playing with ghost items off, and we can't figure out a way to hide them completely. setting cl_ghost_items to 0 makes them gray. setting cl_ghost_items to -1 or 0.0001 does make most ghosts disappear (we are assuming they do not hide perfectly, but become too faint to see), but this one health pack appears to be glitching (see attached screens: first active item, then ghost item)
some comments regarding cl_ghost_items and cl_ghost_items_color
we like playing with ghost items off, and we can't figure out a way to hide them completely. setting cl_ghost_items to 0 makes them gray. setting cl_ghost_items to -1 or 0.0001 does make most ghosts disappear (we are assuming they do not hide perfectly, but become too faint to see), but this one health pack appears to be glitching (see attached screens: first active item, then ghost item)