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FT controlling team spawn points

#1
Seems in FT unlike CTF players from the two teams get spawned all over the place. Is there a way to force teams to spawn at each base or is this a map setting.
[MoFo] Servers - North America - Hosted in Kansas USA - Admin DeadDred [MoFo]
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#2
Are you talking about the master branch?

In the master branch, TDM has such a setting, but FT does not. It's hardcoded in teamplay.qc, that FT does not use team spawns.
[Image:http://i.imgur.com/4XODR.png]640K ought to be enough for anybody.
     ― Linux Torvalds
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#3
(06-11-2013, 04:48 PM)Mr. Bougo Wrote: Are you talking about the master branch?

In the master branch, TDM has such a setting, but FT does not. It's hardcoded in teamplay.qc, that FT does not use team spawns.

Can I request this setting for future implementation? Most of the players requested this which makes sense as its still a Team gametype.

Thanks
[MoFo] Servers - North America - Hosted in Kansas USA - Admin DeadDred [MoFo]
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#4
Yes, you can.

(Think hard before posting there though. If you're reporting a bug, make sure it's indeed a bug. And if you abuse feature requests none of them will go through.)

FWIW, I agree with you and think it's strange to have a setting for TDM but not for FT.
[Image:http://i.imgur.com/4XODR.png]640K ought to be enough for anybody.
     ― Linux Torvalds
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