You can specify weapons which will be randomly given to player during spawn. The code will try to make sure that these weapons are not duplicates. If a player receives a weapon but has no ammo for it, they will be given some ammo.
This feature was merged and is available in git and autobuild.
Server settings
This feature was merged and is available in git and autobuild.
Server settings
Code:
g_random_start_weapons_count 0 "Number of random start weapons that will be given to the player"
g_random_start_weapons "machinegun mortar electro crylink vortex hagar devastator" "Names of potential random start weapons"
g_random_start_shells 15 "How many shells will be given with a shell-based weapon"
g_random_start_bullets 80 "How many bullets will be given with a bullet-based weapon"
g_random_start_rockets 40 "How many rockets will be given with a rocket-based weapon"
g_random_start_cells 30 "How many cells will be given with a cell-based weapon"
g_random_start_plasma 30 "How much plasma will be given with a plasma-based weapon"