02-12-2012, 10:04 PM
Xonotic should offer an option for ajustable playermodel geometry. These could range from 2000-3000 poly models for older gaming hardware to 10000+ poly models for newer hardware. This could make the game quite playable on older hardware as well as make the game prettier for those with nice computers.
Unless there are serious engine restrictions this could be easy to implement (besides getting the artwork) since Xonotic uses hitboxes instead of hitmeshes.
I think this would be worth implementing, please tell me what you guys think.
Unless there are serious engine restrictions this could be easy to implement (besides getting the artwork) since Xonotic uses hitboxes instead of hitmeshes.
I think this would be worth implementing, please tell me what you guys think.