Create an account


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
WebAssembly Build

#1
Has anyone considered porting Xonotic to WebAssembly? Judging by the success of projects like D3wasm it seems like it could be a worthwhile endeavor and could probably help the game reach a wider audience. I would be interested in contributing if someone is interested in working on this.
Reply

#2
I am working on something different but related - porting our gamecode to rust so it can be compiled to WASM and run on a different (technically better) engine. Here's the tracking issue: https://gitlab.com/xonotic/xonotic/issues/244

If you think you're able help porting Xonotic (the engine itself) to WASM, you should probably be able to help add WASM support to daemon (part 2 of the issue). I don't have time to work on it now (busy with part 1) and other devs are busy with other things so we're looking for people to help us.
[Image: 30381.jpg]

<packer> when i see martin-t's name my blood pressure increases

<[BOT]Hоtdоg> anyone here lives near martin?
<[BOT]Hоtdоg> will pay monies for shooting him
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  [SOLVED] How to build data AriosJentu 5 3,782 08-14-2019, 08:18 AM
Last Post: Freddy
  Automated build system update Nitroxis 1 4,440 06-11-2011, 02:18 PM
Last Post: Cortez666
  Automated Xonotic Git build system Mr. Bougo 72 92,330 01-27-2011, 08:20 PM
Last Post: Samual
  "Official" Dev Build? VNilla 9 13,357 07-09-2010, 02:14 PM
Last Post: Mr. Bougo
  Xonotic build suggestions? hellmind 10 14,133 06-10-2010, 02:39 PM
Last Post: Beefeater
  Hello and OSX build issues... lectroidmarc 6 8,968 04-12-2010, 09:35 AM
Last Post: DiaboliK

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-