Create an account


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
"Official" Dev Build?

#1
Has the community decided on an "official" dev build yet? Some central git that everyone is working off of? If so, can someone post a precompiled version, or if not, do we have any idea of when there will be one? Thanks in advance.
Humans... Dodgy

"There is no problem that cannot be solved by a judicious application of carnivorous dinosaurs." -JayIsGames.com
Reply

#2
There IS a central git everyone is working off, but we do not have any finished maps yet and thus cannot make autobuilds.
Reply

#3
Ah. OK. I assume that once we have an autobuild, there'll be a main page post or something about it?
Humans... Dodgy

"There is no problem that cannot be solved by a judicious application of carnivorous dinosaurs." -JayIsGames.com
Reply

#4
As apparently some people misunderstood: Xonotic will have NONE of the Nexuiz maps, and new maps are being made at the very moment. We have quite some almost-finished maps in the branches, all they still need is texture path cleanups (to follow a common convention) and I could immediately merge three, four of them and start making autobuilds.

Development has not STALLED, like some blogger wrote. It is going along very well, and as you can see on the screenshot pages, lots of new high quality content is being made.

This is NOT a lame excuse for not making autobuilds. It is a clear cut to get an increase in visual quality that is way above all that Nexuiz ever had - and if we included all the old maps, I bet half the screenshots of the game will still have blurry 256x256 textures on them.
BRLOGENSHFEGLE (core dumped)

The Bot Orchestra is back! | Xoylent Easter Egg | 5bots1piano
My music on Google Play and SoundCloud
Reply

#5
I'd like to note here that the reason I'd like a build is so that I can create maps!
Hey, want to learn to map? You might want to start here and here!
Reply

#6
And I'd like to point out you can still use git, to checkout other mappers' branches. Yes,it is very large, but still, I have to point out that even the textures and shaders change day by day, so a static dev release could become deprecated and incompatible on the very next day of it's relesae.
[Image: 561.png]
"One should strive to achieve; not sit in bitter regret."
Reply

#7
(07-09-2010, 09:01 AM)Sepelio Wrote: I'd like to note here that the reason I'd like a build is so that I can create maps!

Then either wait, or build from GIT and accept that you will likely have to change a lot in your map (luckily mostly find & replace) if tZork decides to change something about the texture/model/shader structure (it's still completely open, which is the reason for no autobuilds yet) Smile

edit: in b4 MrBougo
Links to my: SoundCloud and bandcamp accounts
Reply

#8
Sepelio, make your own build in that case, it's not too complicated after all...

Edit: Ninja'd...
*sneakily removes FruitieX's post*
[Image:http://i.imgur.com/4XODR.png]640K ought to be enough for anybody.
     ― Linux Torvalds
Reply

#9
I tried but I'm a complete failure at using GIT and the related programs that are needed for it.
Hey, want to learn to map? You might want to start here and here!
Reply

#10
Come on irc and learn :x
[Image:http://i.imgur.com/4XODR.png]640K ought to be enough for anybody.
     ― Linux Torvalds
Reply



Possibly Related Threads...
Thread Author Replies Views Last Post
  Official Overkill balance martin-t 38 7,347 10-06-2016, 05:08 PM
Last Post: martin-t
Brick Proposal to change the mapping procedure for official Xonotic maps CuBe0wL 21 19,253 04-13-2012, 10:40 AM
Last Post: Samual
  Automated build system update Nitroxis 1 2,399 06-11-2011, 02:18 PM
Last Post: Cortez666
  Automated Xonotic Git build system Mr. Bougo 72 57,052 01-27-2011, 08:20 PM
Last Post: Samual
  Official duel-mode (poll) FraNcoTirAdoR 20 11,817 01-23-2011, 09:01 AM
Last Post: kojn^
  Xonotic build suggestions? hellmind 10 7,819 06-10-2010, 02:39 PM
Last Post: Beefeater
  Hello and OSX build issues... lectroidmarc 6 4,718 04-12-2010, 09:35 AM
Last Post: DiaboliK

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-