I am working on something different but related - porting our gamecode to rust so it can be compiled to WASM and run on a different (technically better) engine. Here's the tracking issue:
https://gitlab.com/xonotic/xonotic/issues/244
If you think you're able help porting Xonotic (the engine itself) to WASM, you should probably be able to help add WASM support to daemon (part 2 of the issue). I don't have time to work on it now (busy with part 1) and other devs are busy with other things so we're looking for people to help us.
<packer> when i see martin-t's name my blood pressure increases
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[BOT]Hоtdоg> anyone here lives near martin?
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[BOT]Hоtdоg> will pay monies for shooting him